Lord of the Tachyon Galaxy

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    Lord of the Tachyon Galaxy



    Lord of the Tachyon Galaxy



    LTGY-BoosterJP





    Data di Rilascio OCG: 16 Febbraio 2013
    Data di Rilascio TCG: ????
    Sigla: LTGY-EN
    Carte Totali dell'Espansione: 100
    Carte per Bustina: 9

    Many new cards appearing from the hit animated series "Yu-Gi-Oh! Zexal" are included. The set combines contents from the world of the animated series for Beginners and Fans of the TV Show, while also having Official Card Game Original contents for existing and experience players, with each and every card is balanced.
    A multitude of Xyz Monsters are included, expanding your options for battle. Your duels will be more exciting than ever.
    Including Xyz Supporting Cards, there will be a New Theme as well as cards that enhancing existing themes, allowing for ever increasing variety.




    Il set conterrà:
    1 Ghost Rare
    8 Secret Rares
    10 Ultimate Rares
    10 Ultra Rares
    14 Super Rares
    20 Rares
    48 Commons



    Lista Carte (Spoiler non Completo):




    In Aggiornamento




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    Bachibachibachi


    Type: Light/Insect/Effect

    Effect:
    An Xyz Monster that uses this card on the field as Xyz Material gains the following effect: ● When this card attacks a Defense Position Monster, and if its ATK exceeds that Monster's DEF, inflict the difference as Battle Damage to your opponent's Life Points.

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    Gogogo Gigas


    Type: Earth/Rock/Effect

    Effect:
    If you successfully Special Summon a "Gogogo" Monster and this card is in your Graveyard, you can Special Summon this card from your Graveyard in face-up Defense Position. The effect of "Gogogo Gigas" can only be used once per turn, and during the turn you activated this effect, you cannot conduct your Battle Phase.

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    Minimic


    Type: Earth/Machine/Effect

    Effect:
    If your opponent controls a Monster, and if you control a Level 3 Monster, you can Special Summon this card from your hand. Only 1 "Mimimic" can be Special Summoned this way per turn.

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    Dotedotengu


    Type: Wind/Demon/Effect

    Effect:
    If this card is sent to the Graveyard by an opponent's card effect, activate by selecting 1 card your opponent controls. Return the selected card to its owner's hand.

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    Tatakawa Knight


    Type: Earth/Warrior/Effect

    Effect:
    If the activation of your Magic or Trap Card is negated by an opponent's card effect, you can activate this effect by sending this card from your hand to the Graveyard. Inflict 1500 Damage to your opponent's Life Points.

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    Little Fairy


    Type: Light/Angel/Effect

    Effect:
    Activate this effect during your Main Phase by sending 1 card from your hand to the Graveyard. This card gains 1 Level. This effect can be used up to twice per turn.

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    Sharkraken


    Type: Water/Fish/Effect

    Effect:
    You can Special Summon this card from your hand by Releasing 1 WATER Monster you control.

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    Big Whale


    Type: Water/Fish/Effect

    Effect:
    When this card is successfully Advanced Summoned, you can activate this effect by Releasing this card. Special Summon 3 Level 3 WATER Monster from your Deck. Monsters Special Summoned by this effect have their effect(s) negated.

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    Starfish


    Type: Water/Aqua/Effect

    Effect:
    Once per turn, you can activate this effect during your Main Phase. All "Starfish" you control gain 1 Level.

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    Panther Shark


    Type: Water/Fish/Effect

    Effect:
    If your opponent controls 2 or more Monster, you can Normal Summon this card without Release. Also, if you control an "Eagle Shark", you can Special Summon this card from your hand. You can only control 1 face-up "Panther Shark" at the same time.

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    Eagle Shark


    Type: Water/Fish/Effect

    Effect:
    If your opponent controls 2 or more Monster, you can Normal Summon this card without Release. Also, if you control a "Panther Shark", you can Special Summon this card from your hand. You can only control 1 face-up "Eagle Shark" at the same time.

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    Blizzard Falcon


    Type: Water/Bird/Effect

    Effect:
    Activate this effect if this card's ATK is higher than its original ATK. Inflict 1500 Damage to your opponent's Life Points. This effect can only be used once while this card is face-up on the field, and the effect of "Blizzard Falcon" can only be used once per turn.

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    Aurora Wing


    Type: Water/Bird/Effect

    Effect:
    When this card is destroyed by battle and sent to the Graveyard, you can Special Summon this card in face-up Attack Position. The effect of "Aurora Wing" can only be used once per turn.

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    Half-Moon Dragon, Radius


    Type: Light/Dragon/Effect

    Effect:
    If your opponent controls an Xyz Monster, you can Special Summon this card from your hand. If this card was Special Summoned this way, its Level becomes 8.

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    Interstellar Dragon, Parsec


    Type: Light/Dragon/Effect

    Effect:
    If you control a Level 8 Monster, you can Normal Summon this card without Release.

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    Burning Knuckler - Head Gear


    Type: Fire/Warrior/Effect

    Effect:
    When this card is Normal Summoned successfully, you can send 1 "Burning Knuckler" Monster from your Deck to the Graveyard. Once per turn, this face-up Attack Position Card cannot be destroyed by battle.

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    Burning Knuckler - Glass Jaw


    Type: Fire/Warrior/Effect

    Effect:
    When this card is selected as attack target, it is destroyed. When this card is sent to the Graveyard by a card effect, you can select 1 "Burning Knuckler" Monster other than "Burning Knuckler - Glass Jaw" in your Graveyard and add it to your hand.

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    Burning Knuckler - Spar


    Type: Fire/Warrior/Effect

    Effect:
    If you control a "Burning Knuckler" Monster, you can Special Summon this card from your hand. If you Special Summon this card this way, you cannot perform your Battle Phase during this turn.

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    Burning Knuckler - Switch-Hitter


    Type: Fire/Warrior/Effect

    Effect:
    When this card is successfully Normal Summoned, you can select 1 "Burning Knuckler" Monster in your Graveyard and Special Summon it. During the turn you activated this effect, you cannot Special Summon Monster other than "Burning Knuckler" Monster.

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    Burning Knuckler - Counter Blow


    Type: Fire/Warrior/Effect

    Effect:
    Activate this effect by removing from play this card from your hand or from your Graveyard during the Damage Step of a Battle involving a "Burning Knuckler" Monster you control. That Monster gains 1000 ATK until the End Phase. The effect of "Burning Knuckler - Counter Blow" can only be used once per turn.

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    Phantom Beast Plane, Mega-Raptor


    Type: Wind/Machine/Effect

    Effect:
    When a Token is Special Summoned to your field, Special Summon 1 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0) to your field. This effect of "Phantom Beast Plane, Mega-Raptor" can only be used once per turn. The Level of this card is increased by the sum of the Levels of all "Phantom Beast Plane Token" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Also, once per turn, you can activate this effect by Releasing a Token. Add 1 "Phantom Beast Plane" Monster from your deck to your hand.

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    Phantom Beast Plane, Tether-Wolf


    Type: Wind/Machine/Effect

    Effect:
    When this card is successfully Normal Summoned, Special Summon 1 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0) to your field. The Level of this card is increased by the sum of the Levels of all "Phantom Beast Plane Token" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Also, once during the Damage Step this card battles an opponent's Monster, you can activate this effect by Releasing 1 Token. Until the End Phase, this card gains 800 ATK.

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    Phantom Beast Plane, Black-Falcon


    Type: Wind/Machine/Effect

    Effect:
    When you declare an attack with this card, Special Summon 1 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0) to your field. The Level of this card is increased by the sum of the Levels of all "Phantom Beast Plane Token" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Also, once per turn, you can activate this effect by Releasing 1 Token. Select 1 Monster your opponent controls and change it to face-up Defense Position. This effect can be activated during your opponent's turn.

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    Phantom Beast Plane, Ray-Stails


    Type: Wind/Machine/Effect

    Effect:
    When this card inflicts Battle Damage to your opponent's Life Points, Special Summon 1 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0) to your field. The Level of this card is increased by the sum of the Levels of all "Phantom Beast Plane Token" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Also, once per turn, you can activate this effect by Releasing 1 Token. Select 1 Magic or Trap Card on the field and destroy it.

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    Phantom Beast Plane, Ham-Strato


    Type: Wind/Machine/Effect

    Effect:
    When this card is flipped face-up, Special Summon 2 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0) to your field. The Level of this card is increased by the sum of the Levels of all "Phantom Beast Plane Token" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Also, you can activate this effect by Releasing 1 Token. Select 1 "Phantom Beast Plane" Monster in your Graveyard and Special Summon it. This effect of "Phantom Beast Plane, Ham-Strato" can only be used once per turn.

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    Harm Flame Star - Ulveshou


    Type: Fire/Beast-Warrior/Effect

    Effect:
    If this card is flipped face-up, you can select 1 "Flame Dance" Trap Card from your Deck and set it to your field. If this card is flipped face-up when Flip Summoned, you can also select 1 "Flame Dance" Magic Card from your Deck and set it to your field.

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    Speed Flame Star - Taihyou


    Type: Fire/Beast-Warrior/Effect

    Effect:
    During the Main Phase this card is Normal Summoned or Special Summoned successfully, you can activate this effect by Releasing 1 "Flame Star" Monster you control. Select 1 "Flame Dance" Magic or Trap Card from your Deck and set it to your field. The effect of "Speed Flame Stare - Taihyou" can only be used once per turn.

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    Empty Flame Star - Saichou


    Type: Fire/Beast-Warrior/Effect

    Effect:
    Once during the Damage Calculation when a "Flame Star" Monster you control battles, you can activate this effect by sending 1 face-up "Flame Dance" Magic or Trap Card you control and 1 "Flame Star" Monster Card from your hand to the Graveyard. Your battling Monster gains ATK equal to the original ATK of the Monster sent to the Graveyard during Damage Calculation only.

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    Killer Flame Star - Buruki


    Type: Fire/Beast-Warrior/Effect

    Effect:
    If this card is in your Graveyard, you can activate this effect by sending a total of 2 "Flame Star" and/or "Flame Dance" Cards from your hand or that are face-up on your field to the Graveyard. Special Summon this card from your Graveyard. The effect of "Killer Flame Star - Buruki" can only be used once per turn.

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    Mermail - Okeabyss


    Type: Water/Aqua/Effect

    Effect:
    During your Main Phase, you can activate this effect by selecting 1 "Mermail" Monster you control. Special any Number of Level 4 or lower "Mermail" Monster from your Deck, whose total Level is equal to or lower than the Level of the selected Monster. Afterwards, send the selected Monster to the Graveyard. The effect of "Mermail - Okeabyss" can only be used once per turn.

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    Magical Beast Warrior, Roue


    Type: Dark/Spellcaster/Effect

    Effect:
    When this card is Special Summoned by the effect of a Spellcaster-Type Monster, you can activate this effect by selecting any number of your removed from play "Magic Book" Magic Cards. Return the selected cards to your Deck, and return any remaining "Magic Book" Magic Card to your Graveyard. The effect of "Magical Beast Warrior, Roue" can only be used once per turn.

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    Madolche Hootcake


    Type: Earth/Best/Effect

    Effect:
    hen this card is destroyed by your opponent and sent to the Graveyard, return it to the Deck. Also, during your Main Phase, activate this effect by selecting 1 Monster in your Graveyard. Remove from play the selected Monster, and Special Summon 1 "Madolche" Monster other than a "Madolche Hootcake" from your Deck. This effect of "Madolche Hootcake" can only be used once per turn.

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    True Sea Emperor, Tridon


    Type: Water/Sea-Serpent/Effect

    Effect:
    Activate by Releasing this card and 1 Sea-Serpent-Type Monster you control. Special Summon 1 "Sea Emperor Dragon, Poseidra" from your hand or Deck. Afterwards, all Monster your opponent controls lose 300 ATK.

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    Flame King Beast, Garudonix


    Type: Fire/Bird/Effect

    Effect:
    If a face-up "Flame King" Monster you control is destroyed by a card effect, you can Special Summon this card from your hand. Also, if this card is destroyed by your opponent and sent to the Graveyard, you can Special Summon 1 "Flame King Beast" Monster from your deck.

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    Harpie Channeler


    Type: Wind/Bird/Effect

    Effect:
    Activate this effect by discarding 1 "Harpie" Card from your hand. Special Summon 1 "Harpie" Monster , except a "Harpie Channeler", from your Deck to your field in face-up Defense Position. This effect of "Harpie Channeler" can only be used once per turn. Also, if you control a Dragon-Type Monster, this card's Level becomes 7. The name of this card is treated as "Harpie Lady" while it is on the field or in the Graveyard.

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    Knight of the Void


    Type: Wind/Warrior/Effect

    Effect:
    When a Monster is returned to the hand or the deck and if this card is face-up on the field, send 1 WIND Monster from your Deck to the Graveyard. This effect can only be used once per turn.

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    Windrose, the Wind Spirit God


    Type: Wind/Bird/Effect

    Effect:
    This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except when you there are exactly 5 WIND Monster in your Graveyard. When this card is successfully Special Summoned, destroy all Magic and Trap Card your opponent controls. This effect of "Windrose, the Wind Spirit God" can only be used once per turn. If this card is removed from the field, skip your next turn's Battle Phase.

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    Redox, the Rock-Incarnate Dragon


    Type: Earth/Dragon/Effect

    Effect:
    Activate this effect by removing from play a total of 2 Dragon-Type or EARTH Monster from your hand and/or Graveyard, except this card. Special Summon this card from your hand or Graveyard. Return this Special Summoned card to its owner's hand during your opponent's End Phase. Also, by discarding this card and 1 EARTH Monster from your hand to the Graveyard, select 1 Monster in your Graveyard and Special Summon it. If this card is removed from play, you can add 1 Dragon-Type EARTH Monster from your Deck to your hand. The effect of "Redox, the Rock-Incarnate Dragon" can only be used once per turn.

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    Tidal, the Waterfall-Incarnate Dragon


    Type: Water/Dragon/Effect

    Effect:
    Activate by removing from play a total of 2 Dragon-Type or WATER Monster from your hand and/or Graveyard, except this card. Special Summon this card from your hand or Graveyard. Return this Special Summoned card to its owner's hand during your opponent's End Phase. Also, by discarding this card and 1 WATER Monster from your hand to the Graveyard, send 1 Monster from your Deck to the Graveyard. If this card is removed from play, you can add 1 Dragon Type WATER Monster to your hand. The effect of "Tidal, the Waterfall-Incarnate Dragon" can only be used once per turn.

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    Blaster, the Blaze-Incarnate Dragon


    Type: Fire/Dragon/Effect

    Effect:
    Activate this effect by removing from play a total of 2 Dragon-Type or FIRE Monster from your hand and/or Graveyard, except this card. Special Summon this card from your hand or Graveyard. Return this Special Summoned card to its owner's hand during your opponent's End Phase. Also, by discarding this card and 1 FIRE Monster from your hand to the Graveyard, select 1 card on the field and destroy it. If this card is removed from play, you can add 1 Dragon-Type FIRE Monster from your Deck to your hand. The effect of "Blaster, the Blaze-Incarnate Dragon" can only be used once per turn.

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    Tempest, the Storm-Incarnate Dragon


    Type: Wind/Dragon/Effect

    Effect:
    Activate this effect by removing from play a total of 2 Dragon-Type or WIND Monster from your hand and/or Graveyard, except this card. Special Summon this card from your hand or Graveyard. Return this Special Summoned card to its owner's hand during your opponent's End Phase. Also, by discarding this card and 1 WIND Monster from your hand to the Graveyard, add 1 Dragn-Type Monster from your Deck to your hand. If this card is removed from play, you can add 1 Dragon-Type WIND Monster from your Deck to your hand. The effect of "Tempest, the Storm-Incarnate Dragon" can only be used once per turn.

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    Rizevelt the Star Tuner


    Type: Wind/Psychic/Effect

    Effect:
    When this card is successfully Special Summoned, activate by selecting 1 face-up Monster on the field. Until the End Phase, the Level of the selected Monster is increased by up to 3.

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    Green Duston


    Type: Wind/Demon/Effect

    Effect:
    This card cannot be Released nor used as Material for a Fusion, Synchro or Xyz Summon. When this card on the field is destroyed, this card's controller selects 1 Magic or Trap Card they control and return it to its owner's hand. You can only control 1 face-up "Green Duston" at the same time.

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    No. 107: Galaxy-Eyes Tachyon Dragon


    Type: Light/Dragon/Xyz/Effect

    Effect:
    2 x Level 8 Monster
    Once at the start of your Battle Phase, you can activate this effect by removing 1 Xyz Material from this card. All face-up Monsters except this card have their effect(s) negated and their ATK and DEF becomes their original value. During the Battle Phase of the turn you used this effect, each time your opponent activates a card effect this card gains 1000 ATK until the end of the Battle Phase, and during this turn, it can attack twice per Battle Phase.

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    Gauntlet Shooter


    Type: Earth/Warrior/Xyz/Effect

    Effect:
    2 x Level 6 Monster
    During your Main Phase, you can activate this effect by removing 1 Xyz Material from this card and selecting 1 Monster your opponent controls. Destroy the selected Monster.

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    Fairy Cheer Gal


    Type: Light/Angel/Xyz/Effect

    Effect:
    2 x Level 4 Angel-Type Monster
    Activate this effect by removing 1 Xyz Material from this card. Draw 1 card. The effect of "Fairy Cheer Gal" can only be used once per turn.

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    Chaos-Xyz Dark Fairy Cheer Gal


    Type: Dark/Angel/Xyz/Effect

    Effect:
    3 Level 5 Monster
    When this card is sent from the field to the Graveyard, draw 1 card. Also, if this card has "Fairy Cheer Gal" as Xyz Material, it gains the following effect: ● When this card destroys an opponent's Monster by battle, you can activate this effect by removing 1 Xyz Material from this card. Inflict 400 Damage to your opponent for each card in your hand.

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    Shark Fortress


    Type: Dark/Fish/Xyz/Effect

    Effect:
    2 x Level 5 Monster
    Once per turn, you can activate this effect by removing 1 Xyz Material from this card and selecting 1 face-up Monster you control. During this turn, the selected Monster can attack twice per Battle Phase. Also, while this card is face-up on the field, your opponent cannot select other Monster as target for attacks.

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    Sylphine, the Cold Bird Beast


    Type: Water/Bird/Xyz/Effect

    Effect:
    2 x Level 4 Bird-Type Monster.
    Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Negate the effects of all face-up cards your opponent controls, and this card gains 300 ATK for each other face-up card on the field. The effect of this card is applied until your next Standby Phase.

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    Burning Knuckler - Lead Blow the Restrained Barbarian Fighter


    Type: Fire/Warrior/Xyz/Effect

    Effect:
    2 x Level 4 "Burning Knuckler" Monster
    If a "Burning Knuckler" Monster you control would be destroyed by battle or by a card effect, you can remove 1 Xyz Material from this card instead of destroying 1 of those Monster(s). Also, when an Xyz Material is removed from this card, this card gains 800 ATK.

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    No.105: Burning Knuckler - Cestus the Meteor


    Type: Fire/Warrior/Xyz/Effect

    Effect:
    2 x Level 4 Monster
    You can activate this effect by removing 1 Xyz Material from this card during the Battle Step a "Burning Knuckler" Monster you control battles with an opponent's Monster. That opponent's Monster has its effect(s) negated until the end of the turn, and your battling Monster cannot be destroyed by battle and any Battle Damage from that Battle to your is inflicted to your opponent instead. This effect can be activated during your opponent's turn.

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    CNo. 105: Burning Knuckler - Caestus the Comet


    Type: Fire/Warrior/Xyz/Effect

    Effect:
    4 x Level 5 Monster
    When this card destroys an opponent's monster by battle and sends it to the Graveyard, inflict Damage equal to half of that Monster's original ATK to your opponent's Life Points. Also, if this card has "No. 105: Burning Knuckler - Cestus the Meteor" as an Xyz Material, it gains the following effect: ● Once per turn, you can activate this effect by removing 1 Xyz Material from this card and selecting 1 Monster your opponent controls. Destroy the selected Monster and inflict Damage equal to the ATK of the destroyed Monster to your opponent's Life Points.

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    Phantom Beast Plane, Drago-Sack


    Type: Wind/Machine/Xyz/Effect

    Effect:
    2 x Level 7 Monster.
    Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Special Summon 2 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0) to your field. While you control a Token, this card cannot be destroyed by battle or card effects. Also, once per turn, you can activate this effect by Releasing 1 "Phantom Beast Plane" Monster you control. Select 1 Card on the field and destroy it. During the turn you activated this effect, this card cannot attack.

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    Leisure Flame Star - Koukanshou


    Type: Fire/Beast-Warrior/Xyz/Effect

    Effect:
    2 x Level 4 "Flame Star" Monster
    Activate by removing 2 Xyz Materials from this card.Select a total of 2 "Flame Star" or "Flame Dance" Cards you control or in your Graveyard, and select a total of 2 cards in your opponent's Graveyard or face-up on your opponent's field, and return those cards to their owner's deck. The effect of "Leisure Flame Star - Koukanshou" can only be used once per turn.

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    Harpie's Pet Mirage Dragon


    Type: Wind/Dragon/Xyz/Effect

    Effect:
    3 x Level 4 WIND Monster
    The effects of this card are not applied if it has no Xyz Material. This card can attack your opponent directly. While this card is on the field, your opponent cannot select "Harpie" Monster as target for an attack or card effects. During each of your End Phases, remove 1 Xyz Material from this card.

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    Kingremlin


    Type: Dark/Reptile/Xyz/Effect

    Effect:
    2 x Level 4 Monster
    Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Add 1 Reptile-Type Monster from your Deck to your hand.

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    Gagaga - Wind


    Type: Normal Magic Card

    Effect:
    Special Summon 1 "Gagaga" Monster from your hand. The Level of the Monster Special Summoned by this effect becomes 4.

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    Strongest Shield


    Type: Equip Magic Card

    Effect:
    Equip only to a Warrior-Type Monster. The following effect is applied to the equipped Monster, depending on its Battle Position:
    ● Attack Position: The equipped Monster gains ATK equal to its original DEF.
    ● Defense Position: The equipped Monster gains DEF equal to its original ATK.

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    Xyz Revange


    Type: Normal Magic Card

    Effect:
    You can activate this effect if your opponent controls an Xyz Monster that has Xyz Material(s) by selecting 1 Xyz Monster in your Graveyard. Special Summon the selected Monster and place 1 Xyz Material your opponent controls as Xyz Material under the selected Monster. Only 1 "Xyz Revenge" can be activated per turn.

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    Rank-Up Magic - Barian's Force


    Type: Normal Magic Card

    Effect:
    Activate by selecting 1 Xyz Monster you control. Xyz Summon 1 "Chaos-No." or "Chaos-Xyz" Monster with the same Type as and 1 Rank higher than the selected Monster from your Extra Deck and place the selected Monster under it. Afterwards, if there is an Xyz Material on your opponent's field, you can place 1 Xyz Material your opponent controls under the Monster Xyz Summoned by this effect as Xyz Material.

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    Scramble


    Type: Quick-Play Magic Card

    Effect:
    If your opponent controls more Monster than you control Non-Token Monster, you can activate this effect by Releasing any number of "Phantom Beast Plane Token" you control. Special Summon a number of "Phantom Beast Plane" Monster from your deck equal to the number of Released Token. Monster(s) Special Summoned by this effect are returned to the owner's deck during the End Phase. Only 1 "Scramble" can be activated per turn.

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    Flame Dance - Gyoukou


    Type: Continuous Magic Card

    Effect:
    After activation of this card, select 1 set Magic or Trap Card your opponent controls. Your opponent cannot activate the selected card in response to the activation of this card. While this card is on the field, the selected card cannot be activated. Also, while this card is on the field, Beast-Warrior-Type Monster you control gain 100 ATK.

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    Magic Book of Divine Judgment


    Type: Quick-Play Magic Card

    Effect:
    During the End Phase of the turn you activated this card, add a number of "Magic Book" Magic Cards other than "Magic Book of Divine Judgment" from your Deck to your hand, up to the number of Magic Cards you or your opponent activated after the activation of this card. Afterwards, you can Special Summon 1 Spellcaster-Type Monster from your Deck with an Level equal to or lower than the number of Cards added to your hand by this effect. Only 1 "Magic Book of Divine Judgment" can be activated per turn.

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    Abyssscale - Mizuchi


    Type: Equip Magic Card

    Effect:
    Equip only to a "Mermail" Monster. The equipped Monster gains 800 ATK. While this card is on the field, negate the effect of an Magic Card activated on your opponent's field. Afterwards, send this card to the Graveyard.

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    Hysteric Sign


    Type: Continuous Magic Card

    Effect:
    When this card is activated, add 1 "Elegant Egotist" from your deck or Graveyard to your hand. During the End Phase of the turn this card was send from your hand or your field to the Graveyard, add up to 3 "Harpie" Cards with different names from your deck to your hand. The effect of "Hysteric Sign" can only be used once per turn.

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    Treasured Sword of the Seven Stars


    Type: Normal Magic Card

    Effect:
    Remove from play 1 face-up Level 7 Monster you control or in your hand. Draw 2 cards. Only 1 "Treasured Sword of the Seven Stars" can be activated per turn.

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    God Eater of the Wicked Star


    Type: Continuous Magic Card

    Effect:
    If exactly 1 Monster in your Graveyard is removed from play, you can send 1 Monster with a different Attribute than the removed Monster from your Deck to the Graveyard. The effect of "God Eater of the Wicked Star" can only be used once per turn.

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    Summon Breaker


    Type: Field Magic Card

    Effect:
    While this card is on the field, when the turn player successfully Normal Summons, Flip Summons or Special Summons 3 or more Monster this turn, it becomes the End Phase of this turn. This effect can only be activated during Main Phase 1.

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    Pinpoint Guard


    Type: Normal Trap Card

    Effect:
    Activate only when an opponent's Monster declares an attack by selecting 1 Level 4 or lower Monster in your Graveyard. Special Summon the selected Monster in face-up Defense Position to your field. The Monster Special Summoned by this effect cannot be destroyed by battle or card effects during this turn.

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    Forgetfulness


    Type: Normal Trap Card

    Effect:
    Activate when the effect of a face-up Attack Position Monster your opponent controls is activated. Negate that activated effect and change that monster to face-up Defense Position.

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    Torrential Rebirth


    Type: Normal Trap Card

    Effect:
    Activate when a WATER Monster(s) you control are destroyed by battle or a card effect and sent to the Graveyard. Special all Monsters destroyed and sent to your Graveyard at that time, and inflict 500 Damage to your opponent's Life Points for each Monster Special Summoned this way. Only 1 "Torrential Rebirth" can be activated per turn.

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    Xyz Block


    Type: Counter Trap Card

    Effect:
    Activate by removing 1 Xyz Material you control. Negate the activation of an Effect Monster's effect and destroy it.

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    Aerial Charge


    Type: Continuous Trap Card

    Effect:
    Once per turn, you can Special Summon 1 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0) to your field. This card's controller Releases 1 Token or "Phantom Beast Plane" Monster they control during each player's End Phase. If not, this card is sent to the Graveyard.

    jpg

    Barrel Roll


    Type: Counter Trap Card

    Effect:
    Activate by Releasing all "Phantom Beast Plane Token" you control. Negate the activation of a Magic or Trap Card or an Effect Monster's Effect and destroy that card.

    jpg

    Flame Dance - Kaiyou


    Type: Continuous Trap Card

    Effect:
    During the turn you activated this card, when a Beast-Warrior-Type Monster you control attacks a Defense Position Monster, and its ATK exceeds that Monster's DEF, inflict the difference as Battle Damage to your opponent's Life Points. Also, while this card is on the field, Beast-Warrior-Type Monster you control gain 300 ATK.

    jpg

    Madolche Nights


    Type: Counter Trap Card

    Effect:
    Activate only if there are no Monster in your Graveyard. Negate the activation of an Effect Monster's Effect. If you control a "Madolche Puddingcess", you can also return 1 random card from your opponent's hand to the owner's deck.

    jpg

    Geargia - Gear


    Type: Normal Trap Card

    Effect:
    Special Summon 2 "Geargiano" Monster from your Deck. The Level of the Monsters Special Summoned by this effect are increased by 1. Only 1 "Geargia-Gear" can activated per turn.

    jpg

    Ocean Blaze


    Type: Normal Trap Card

    Effect:
    Activate if you control a Level 7 WATER or FIRE Monster. Depending on the Attribute of the Monster on your field, the following effect is applied:
    ● WATER:You can Special Summon as many WATER Monster as possible that have been sent to your Graveyard for the activation of an Effect Monster's effect during this turn. Afterwards, select and destroy 1 Monster you control.
    ● FIRE: Select 1 Monster on the field and destroy it. Afterwards, if you have 1 or more cards in your hand, select 1 and discard it to the Graveyard.

    jpg

    Mental Drain


    Type: Continuous Trap Card

    Effect:
    Activate by paying 1000 Life Points. While this card is on the field, Monster Effects cannot be activated from the hand.

    jpg

    Dragon's Fang Reincarnation


    Type: Normal Trap Card

    Effect:
    Select 1 of your removed from play Dragon-Type Monster and add it to your hand.



    Edited by ~.:|Anonymous|:.~ - 8/3/2013, 18:25
     
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  2. ~Darkelont™~
        +1   -1
     
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    User deleted


    Non ci credo si va oltre il numero 99! LOL
    La nuova espansione...
     
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  3. errase97
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    User deleted


    Altri numeri ma a cosa li fanno a fare ??? ....
    a certo x fregare i nabbi xD
     
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  4. Andrea_12
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    User deleted


    numero 107,speriamo sia forte...
     
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  5. .:Kïng øƒ Chäø$:.
        +1   -1
     
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    User deleted


    i mostri numero da 100 in poi vengono distrutti solo da mostri numwro da 100 in poi lol
     
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  6. gerardix
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    User deleted


    fico al quadrato
     
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  7. MâGïÇ ÇâšTêR
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    User deleted


    che schifo
     
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  8. Oblivion.
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    User deleted


    Numero 107?? Un altro galaxy eyes??
     
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  9. ChAoS Nexus
        +1   +1   -1
     
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    User deleted


    mi sa tanto di calamita per BM :asd:
     
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  10. shi en99
        -1   +1   -1
     
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    User deleted


    Spero che ci mettano degli Xyz degni di un mazzo decente. Che ne so uno dove stacchi un materiale e fai come Raigeki, magari un rank 4.
    Comunque l'Xyz mi sa che diventerà una carta per abbellire l'album :sisi:
     
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  11. The Bandicoot
        +1   -1
     
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    User deleted


    Lol, vero, devo averlo :asd:
    Non so il perchè ma sento che sarà il re delle armi contro i BM :asd:
     
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  12. rabbitfire
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    User deleted


    mamma mia -.-''...non sanno più cosa inventare per rubare soldi ai BM...
     
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  13. Sassa93
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    User deleted


    distrutta solo da un altro numero??? ma dico tutta la gente alla konami s'è fumato un mega cannone come ha fatto quando ha creato zexal???
    da quando uscirà in poi vedremo tutti i bimbi dire "no è così invece!" anche per gli altri, ma vi rendete conto??? ma che pacco.. e non posso neanche prenderli a calci in bocca dopo quando lo dicono :asd:
     
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  14. MâGïÇ ÇâšTêR
        -8   +1   -1
     
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    User deleted


    giocate a magic se non volete l'espansioni per bm
     
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  15. ~TheOdin~
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    User deleted


    Ovviamente come per gli altri Numeri è solo l'effetto dell'anime, sono invece curioso di vedere che effetto avrà, magari tutti a dire che fa schifo perché è un Numero e ci ritroviamo il nuovo Shock Master LOL
     
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237 replies since 17/10/2012, 19:59   7986 views
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