Duel Terminal 14 - Wicked Dragon of Destruction Ouroboros

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    Duel Terminal 14 - Wicked Dragon of Destruction Ouroboros



    Duel Terminal 14 - Wicked Dragon of Destruction Ouroboros


    DT14-PromoJP




    Data di Rilascio OCG: 24 Gennaio 2012
    Sigla: DT14 - JP
    Carte Totali dell'Espansione: 50

    Duel Terminal - Ouroboros, Wicked Dragon of Destruction!! is the fourteenth installment of the Duel Terminal series which follows Duel Terminal - Sacred Star Knights!!.

    The set includes 50 cards, all of which are Parallel Rare. 40 of the cards are new, while 10 are reprints.
    Includes further support for the "Gem-Knight", "Gishki", "Sacred" and "Verz" Archetypes.
    Introduces Bronk Stone and Nelson Andrews as duelable opponents.
    Includes cards used by Bronk Stone and Nelson Andrews in the anime.




    Il set conterrà:
    50 Cards
    30 New Cards
    10 Reprint Cards
    10 Anime Cards



    Lista Carte (Spoiler Completo):






    ESPerStarSparrow-DT14-JP-DRPR-DT

    ESPer Star Sparrow


    Type: Light/Warrior/Effect

    Effect:
    When an opponent's monster declares a direct attack, if this card is in your Graveyard: Special Summon this card in face-up Defense Position. If this card is Special Summoned this way, when it leaves the field, banish it. While this card is face-up on the field, other monsters you control cannot be targeted by your opponent's cards and cannot be targeted for an attack. There can only be 1 face-up "ESPer Star Sparrow".

    BeastWarriorPuma-DT14-JP-DNPR-DT

    Beast Warrior Puma


    Type: Light/Beast-Warrior/Effect

    Effect:
    You can Tribute this card; add 1 "ESPer Star Sparrow" from your Deck or Graveyard to your hand.

    PhoenixBeastGairuda-DT14-JP-DNPR-DT

    Phoenix Beast Gairuda


    Type: Wind/Winged Beast/Effect

    Effect:
    If this card attacks an opponent's monster: It gains 300 ATK during the Damage Step only.

    IronhammertheGiant-DT14-JP-DNPR-DT

    Ironhammer the Giant


    Type: Earth/Rock/Effect

    Effect:
    If you control "ESPer Star Sparrow", "Beast Warrior Puma" and "Phoenix Beast Gairuda", you can Special Summon this card (from your hand). While this card is face-up on the field, monsters cannot change their battle positions. Once per turn: You can target 1 monster you control; this turn, that target can attack directly during the Battle Phase.

    DimensionalJetIron-DT14-JP-DRPR-DT

    Dimensional Jet Iron


    Type: Light/Machine/Effect

    Effect:
    Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by sending 1 "ESPer Star Sparrow", "Beast Warrior Puma", "Phoenix Beast Gairuda", and "Ironhammer the Giant" from your hand or side of the field to the Graveyard. You can Tribute this face-up card you control; Special Summon 1 "ESPer Star Sparrow", "Beast Warrior Puma", "Phoenix Beast Gairuda", and "Ironhammer the Giant" from your Graveyard.

    AyeIron-DT14-JP-DNPR-DT

    Aye-Iron


    Type: Earth/Machine/Effect

    Effect:
    Once per turn: You can have this card gain 400 ATK. This card cannot attack the turn you activated this effect.

    TinplateGoldfish-DT14-JP-DNPR-DT

    Tinplate Goldfish


    Type: Water/Machine/Effect

    Effect:
    When this card is Normal Summoned: You can Special Summon 1 Level 4 monster from your hand.

    ClockworkShikigami-DT14-JP-DNPR-DT

    Clockwork Shikigami


    Type: Dark/Machine/Effect

    Effect:
    Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) if the only monsters in your Graveyard are Machine-Type. Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK becomes 0 until the End Phase.

    Ehren%2CLightswornMonk-DT14-JP-DNPR-DT

    Ehren, Lightsworn Monk


    Type: Light/Warrior/Effect

    Effect:
    Before damage calculation, when this card attacks a Defense Position monster: Shuffle that monster into the Deck. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. You must control this face-up card to activate and to resolve this effect.

    InfernityArchfiend-DT14-JP-DRPR-DT

    Infernity Archfiend


    Type: Dark/Fiend/Effect

    Effect:
    When you have no cards in your hand and draw this card, you can reveal it to Special Summon it. When this card is Special Summoned, if you have no cards in your hand, you can add 1 "Infernity" card from your Deck to your hand.

    GemTurtle-DT14-JP-DNPR-DT

    Gem-Turtle


    Type: Earth/Rock/Effect

    Effect:
    FLIP: You can add 1 "Gem-Knight Fusion" from your Deck to your hand.

    GishkiBeast-DT14-JP-DNPR-DT

    Gishki Beast


    Type: Water/Beast/Effect

    Effect:
    When this card is Normal Summoned: You can target 1 Level 4 or lower "Gishki" monster in your Graveyard; Special Summon that target in face-up Defense Position.

    GemKnightLazuli-DT14-JP-DNPR-DT

    Gem-Knight Lazuli


    Type: Earth/Rock/Effect

    Effect:
    If this card is sent to the Graveyard by a card effect: You can target 1 Normal Monster in your Graveyard; add that target to your hand.

    GishkiNatalia-DT14-JP-DRPR-DT

    Gishki Natalia


    Type: Water/Spellcaster/Spirit

    Effect:
    Cannot be Special Summoned. During the End Phase of the turn this card was Normal Summoned or flipped face-up: Return this card to the hand. When this card is Normal Summoned or flipped face-up: You can target 1 "Gishki" monster in your Graveyard; return it to the top of the Deck.

    SacredSchet-DT14-JP-DNPR-DT

    Sacred Schet


    Type: Light/Fairy/Effect

    Effect:
    If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can target 1 "Sacred" monster you control or in your Graveyard; this card becomes the same Level as that target. This card cannot be used for an Xyz Summon, except for a "Sacred" monster.

    SacredHawwa-DT14-JP-DNPR-DT

    Sacred Hawwa


    Type: Light/Spellcaster/Effect

    Effect:
    You can Tribute this card; Special Summon 1 "Sacred" monster, except "Sacred Hawwa", from your hand or Graveyard in face-up Defense Position.

    SacredLeonis-DT14-JP-DNPR-DT

    Sacred Leonis


    Type: Light/Beast/Effect

    Effect:
    While this card is face-up on the field, once during your Main Phase, you can Normal Summon 1 "Sacred" monster in addition to your Normal Summon.

    SacredAcubes-DT14-JP-DNPR-DT

    Sacred Acubes


    Type: Light/Machine/Effect

    Effect:
    When this card is Normal or Special Summoned: Face-up "Sacred" monsters you control gain 500 ATK.

    SacredKaust-DT14-JP-DRPR-DT

    Sacred Kaust


    Type: Light/Beast-Warrior/Effect

    Effect:
    This card cannot be used as a Synchro Material Monster. Up to twice per turn: You can target 1 "Sacred" monster on the field; activate 1 of these effects.
    ● Increase its Level by 1.
    ● Reduce its Level by 1.

    SacredRescha-DT14-JP-DNPR-DT

    Sacred Rescha


    Type: Light/Warrior/Effect

    Effect:
    When this card is Normal Summoned: Special Summon 1 "Sacred" monster from your hand in face-up Defense Position.

    SacredAntares-DT14-JP-DRPR-DT

    Sacred Antares


    Type: Light/Machine/Effect

    Effect:
    When this card is Normal or Special Summoned: Target 1 "Sacred" monster in your Graveyard; add it to your hand.

    VerzCastor-DT14-JP-DRPR-DT

    Verz Castor


    Type: Dark/Warrior/Effect

    Effect:
    During the turn this card is Normal Summoned, you can Normal Summon 1 "Verz" monster in addition to your Normal Summon or Set.

    VerzoWisp-DT14-JP-DNPR-DT

    Verz-o'-Wisp


    Type: Dark/Pyro/Effect

    Effect:
    If this card battles an opponent's monster, that monster's effect is negated after damage calculation.

    VerzAzathoth-DT14-JP-DNPR-DT

    Verz Azathoth


    Type: Dark/Reptile/Effect

    Effect:
    FLIP: Target 1 Special Summoned monster on the field; shuffle it into the Deck.

    VerzThunderbird-DT14-JP-DNPR-DT

    Verz Thunderbird


    Type: Dark/Thunder/Effect

    Effect:
    During either player's turn, when the effect of a Spell, Trap, or Effect Monster is activated: You can banish this card you control. During the next Standby Phase, return this card that was banished by this effect to the field, and it gains 300 ATK. The effect of "Verz Thunderbird" can only be activated once per turn.

    VerzSalamandra-DT14-JP-DNPR-DT

    Verz Salamandra


    Type: Dark/Dinosaur/Effect

    Effect:
    Twice per turn: You can banish 1 monster in your Graveyard; this card gains 300 ATK until your opponent's End Phase.

    VerzGolem-DT14-JP-DRPR-DT

    Verz Golem


    Type: Dark/Rock/Effect

    Effect:
    Once per turn: You can target 1 Level 5 or higher face-up non-DARK monster on the field; destroy it.

    VerzCoppelial-DT14-JP-DRPR-DT

    Verz Coppélial


    Type: Dark/Machine/Effect

    Effect:
    Cannot be Special Summoned. When this card leaves the field by your opponent: Target 1 face-up monster your opponent controls; gain control of it until the End Phase.

    GenesisStarGodSophia-DT14-JP-DUPR-DT

    Genesis Star God, Sophia


    Type: Dark/Fairy/Effect

    Effect:
    Cannot be Normal Summoned or Set. Must be Special Summoned (from the hand) by banishing 1 face-up Ritual, Fusion, Synchro, and Xyz Monster from either player's side of the field, and cannot be Special Summoned by other ways. This card's Special Summon cannot be negated. When this card is Special Summoned: Banish all cards in both player's hands, both sides of the field, and both player's Graveyard, except this card. Cards and effects cannot be activated in response to the activation of this card's effect.

    EvigishkiPsychelone-DT14-JP-DSPR-DT

    Evigishki Psychelone


    Type: Water/Fiend/Ritual/Effect

    Effect:
    Cannot be Normal Summoned or Set. Must first be Ritual Summoned. You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can declare a Type and Attribute; look at 1 random card in your opponent's hand, and if it is a Monster Card with the declared Type and Attribute, return it to the Deck.

    EvigishkiZealgigas-DT14-JP-DSPR-DT

    Evigishki Zealgigas


    Type: Water/Aqua/Ritual/Effect

    Effect:
    Cannot be Normal Summoned or Set. Must first be Ritual Summoned. You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can pay 1000 Life Points; draw 1 card, and reveal it. If it is a "Gishki" monster, shuffle 1 card on the field to the Deck.

    GemKnightSeraphi-DT14-JP-DRPR-DT

    Gem-Knight Seraphi


    Type: Earth/Fairy/Fusion/Effect

    Effect:
    1 "Gem-Knight" monster + 1 LIGHT monster
    Must first be Fusion Summoned with the above Fusion Material Monsters. Once, while this card is face-up on the field, during your Main Phase, you can Normal Summon 1 monster in addition to your Normal Summon or Set.

    GemKnightMasterDia-DT14-JP-DUPR-DT

    Gem-Knight Master Dia


    Type: Earth/Rock/Fusion/Effect

    Effect:
    3 "Gem-Knight" monsters
    Must first be Fusion Summoned. This card gains 100 ATK for each "Gem-Knight" monster in your Graveyard. Once per turn: You can banish 1 Level 7 or lower "Gem-" Fusion Monster in your Graveyard; this card is treated as the same name as that monster and gains the same effect(s) until the End Phase.

    SubmersibleCarrierAeroShark-DT14-JP-DNPR-DT

    Submersible Carrier Aero Shark


    Type: Water/Fish/Xyz/Effect

    Effect:
    2 Level 3 monsters
    Once per turn: You can detach 1 Xyz Material from this card; inflict 100 damage to your opponent for each of your banished monsters.

    Number83GalaxyQueen-DT14-JP-DNPR-DT

    Number 83: Galaxy Queen


    Type: Dark/Spellcaster/Xyz/Effect

    Effect:
    3 Level 1 monsters
    Once per turn: You can detach 1 Xyz Material from this card; until your opponent's next End Phase, the monsters you currently control cannot be destroyed by battle, and if they attack a Defense Position monster, inflict piercing Battle Damage to your opponent.

    Number10Illumiknight-DT14-JP-DNPR-DT

    Number 10: Illumiknight


    Type: Light/Warrior/Xyz/Effect

    Effect:
    3 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard and draw 1 card.

    TinplateArchduke-DT14-JP-DSPR-DT

    Tinplate Archduke


    Type: Earth/Machine/Xyz/Effect

    Effect:
    3 Level 4 monsters
    During either player's turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls; change its battle position. (Flip Effects are not activated at this time.)

    SacredBeehive-DT14-JP-DSPR-DT

    Sacred Beehive


    Type: Light/Machine/Xyz/Effect

    Effect:
    2 Level 4 "Sacred" monsters
    Once per turn, during either player's turn, when a "Sacred" monster you control battles, during the Damage Step: You can detach 1 Xyz Material from this card; that monster gains 1000 ATK until the End Phase.

    SacredPtolemysMessier7-DT14-JP-DScPR-DT

    Sacred Ptolemys Messier 7


    Type: Light/Machine/Xyz/Effect

    Effect:
    2 Level 6 monsters
    You can also Xyz Summon this card by using 1 face-up "Sacred" Xyz Monster you control as the Xyz Material, except "Sacred Ptolemys Messier 7". (Xyz Materials attached to that monster also become Xyz Materials of this card.) You cannot activate this card's effect the turn you Special Summon this card this way. Once per turn: You can detach 1 Xyz Material from this card to target 1 monster on the field or in either player's Graveyard; return it to the hand.

    VerzThanatos-DT14-JP-DSPR-DT

    Verz Thanatos


    Type: Dark/Fiend/Xyz/Effect

    Effect:
    2 Level 4 DARK monsters
    Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; this turn, this card is unaffected by effects of other Effect Monsters.

    VerzOphion-DT14-JP-DSPR-DT

    Verz Ophion


    Type: Dark/Dragon/Xyz/Effect

    Effect:
    2 Level 4 "Verz" or "Steelswarm" monsters
    While this card is face-up on the field with Xyz Material, neither player can Special Summon Level 5 or higher monsters. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Infestation" Spell or Trap Card from your Deck to your hand.

    VerzOuroboros-DT14-JP-DScPR-DT

    Verz Ouroboros


    Type: Dark/Dragon/Xyz/Effect

    Effect:
    3 Level 4 monsters
    Once per turn: You can detach 1 Xyz Material from this card; activate 1 of these effects. Each of these effects can only be used once while this card is face-up on the field. ● Target 1 card your opponent controls; return it to the hand. ● Send 1 random card from your opponent's hand to the Graveyard. ● Banish 1 card in your opponent's Graveyard.

    IronCall-DT14-JP-DNPR-DT

    Iron Call


    Type: Spell Card/Normal

    Effect:
    If you control a face-up Machine-Type monster: Target 1 Level 4 or lower Machine-Type monster in your Graveyard; Special Summon the target. Negate its effect(s), and destroy it during the End Phase.

    Rekindling-DT14-JP-DNPR-DT

    Rekindling


    Type: Spell Card/Normal

    Effect:
    Special Summon from your Graveyard as many FIRE monsters as possible with 200 DEF. During the End Phase, remove from play all monsters that were Special Summoned by this effect.

    SacredsSuperRebirth-DT14-JP-DNPR-DT

    Sacred's Super Rebirth


    Type: Spell Card/Normal

    Effect:
    Target 2 "Sacred" monsters in your Graveyard; add them to your hand. You cannot conduct your Battle Phase the turn you activated this card.

    InfestationPandemicInfection-DT14-JP-DNPR-DT

    Pandemic Contagion Infestation


    Type: Spell Card/Quick-Play

    Effect:
    This turn, all "Verz" monsters you control are unaffected by the effects of other Spell and Trap Cards.

    LightImprisoningMirror-DT14-JP-DNPR-DT

    Light-Imprisoning Mirror


    Type: Trap Card/Continuous

    Effect:
    When the effect of a LIGHT monster activates on the field or in the Graveyard, negate it.

    ShadowImprisoningMirror-DT14-JP-DNPR-DT

    Shadow-Imprisoning Mirror


    Type: Trap Card/Continuous

    Effect:
    When the effect of a DARK monster activates on the field or in the Graveyard, negate it.

    SacredMeteor-DT14-JP-DNPR-DT

    Sacred Meteor


    Type: Trap Card/Normal

    Effect:
    This turn, when an opponent's monster battles a "Sacred" monster and is not destroyed by battle: Shuffle it into the Deck at the end of the Battle Phase.

    InfestationCollapse-DT14-JP-DNPR-DT

    Corrosive Collapse Infestation


    Type: Trap Card/Normal

    Effect:
    Target 1 "Verz" monster you control and 2 cards your opponent controls; banish your target and return the opponent's targets to the hand.



    Edited by Don Vicè - 10/2/2012, 16:48
     
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  2. Crisis_CloudXD
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    User deleted


    Ma cosè, un videogame?
     
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  3. zambo`
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    User deleted


    Ma basta Draghi!
    Possono mandare a 3 Sangan e 1 il Ced ma basta draghi!
     
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  4. CH@OS 3MP3RI0R
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    Io i draghi invece li adoro e sono i miei mostri preferiti
    Non sono mai entrati nel Metagame vero e proprio ed è giusto che per una volta ci siano
     
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  5. earthboundgodchacu
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    beh chaos, devo dire lo stesso, mi sono sempre piaciuti, compreso il dragunity che all'inizio faceva qualche result. l'hopless qualche volta è stato meta, ma questo finalmente gli permetterà di entrare ufficialmente nel meta attuale. sono contento anch'io. ma scusate: che ne sapete che ci sono draghi? per il titolo? non lo date per scontato, che magari è una carta da schifo
     
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  6. CH@OS 3MP3RI0R
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    Dragunity ha fatto buoni Results ma poi è crollato drasticamente
    Hopeless era entrato nel meta solo in Giappone perchè noi non avevamo REDMD poichè non era stato stampato in versione Occidentale
    Quindi qui in Europa non c'è mai stato un mazzo con i Draghi che entrasse nel meta vero e proprop, perciò di che lamentarvi ?? è giusto che per una volta entrino nel meta tutte le tipologie di mazzi
    Io ad esempio non vedrei l'ora che entrasse il Watt
     
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  7. earthboundgodchacu
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    ti piace sognare, chaos? il watt non sarà MAI meta (giuro che se così fosse mi metto a regalare tutte le carte watt che ho). invece sono contento per i draghi, piace pure a me che c sia questo deck
     
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  8. CH@OS 3MP3RI0R
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    Ma cosa hai contro il Watt ?? lol
    è uno degli archetipi più divertenti che ci sono xD
     
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  9. earthboundgodchacu
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    ahh, mi prendevi per i fondelli :asd: ! beh, è vero, ma non sarà mai meta...
     
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    Avatar

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    nn ne pss piu dei draghi, stop!
     
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  11. zambo`
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    CITAZIONE (CH@OS 3MP3RI0R @ 22/10/2011, 21:50) 
    Io i draghi invece li adoro e sono i miei mostri preferiti
    Non sono mai entrati nel Metagame vero e proprio ed è giusto che per una volta ci siano

    Infernity si basa su Draghi,anche Scrap.




    :ph34r:
     
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  12. CH@OS 3MP3RI0R
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    CITAZIONE (zambo` @ 24/10/2011, 19:07) 
    CITAZIONE (CH@OS 3MP3RI0R @ 22/10/2011, 21:50) 
    Io i draghi invece li adoro e sono i miei mostri preferiti
    Non sono mai entrati nel Metagame vero e proprio ed è giusto che per una volta ci siano

    Infernity si basa su Draghi,anche Scrap.




    :ph34r:

    Infernty adesso col cavolo che si basa sui Draghi, Scrap non è mai stato al Top del meta .-.
     
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  13. Trolling
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    CITAZIONE (CH@OS 3MP3RI0R @ 22/10/2011, 21:50) 
    Io i draghi invece li adoro e sono i miei mostri preferiti
    Non sono mai entrati nel Metagame vero e proprio ed è giusto che per una volta ci siano

     
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  14. zambo`
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    CITAZIONE (CH@OS 3MP3RI0R @ 24/10/2011, 19:45) 
    CITAZIONE (zambo` @ 24/10/2011, 19:07) 
    Infernity si basa su Draghi,anche Scrap.




    :ph34r:

    Infernty adesso col cavolo che si basa sui Draghi, Scrap non è mai stato al Top del meta .-.

    Infernity si basa su Brionach,TrishulaLeviar e Hundred Eyes.



    :ph34r:
     
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  15. CH@OS 3MP3RI0R
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    Brionac e Leviair sono Serpenti-Marini .-.
    Solo Trishula, il mazzo si basa a calare gli LV6 e LV9
     
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32 replies since 22/10/2011, 12:36   2050 views
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