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Secrets of Eternity
Secrets of Eternity
Descrizione:Contains 80 cards in the main set, plus 10 Japanese World Premiere cards.
6 Ultra Rares, 10 Super Rares, 20 Rares, and 54 Commons.
The Ultra Rare and Super Rare cards are also available as Secret Rare.
Includes cards used by Yuya Sakaki, Noboru Gongenzaka, Shun Kurosaki, Hokuto Shijima, Yaiba Todo and Masumi Kotsu.
Contains members and/or support for the "Constellar", "Dragunity", "Gem-Knight", "Jinzo", "Koaki Meiru", "Morphtronic", "Nekroz", "Performapal", "Qli", "Spirit Beast", "Superheavy Samurai", "tellarknight", "Volcanics", "Wind-Up", "X-Saber" and "Yosenju" archetypes.
The TCG version contains members/support for the "Burning Abyss", "Monarch", and "Shaddoll" archetypes and series.
Introduces the "Infernoid" and "Raid Raptors" archetypes
Data di Rilascio TCG: January 16, 2015 (sneak peek 10 and/or 11 January)
Data di Rilascio OCG: November 15, 2014
Sigla: SECE
Contenuto
Conterrà 100 carte:
- 10 Carte Esclusive TCG;
- 10 Carte Esclusive OCG.
Con seguente Rarità (OCG):
- 6 Ultra Rare
- 10 Super Rare
- 20 Rare
- 54 ComuniLista Carte (Spoiler Completo):
In questo topic sono contenute solo le carte comuni a tutti i set, per conoscere le altre carte prerogativa ed esclusiva di set specifici vai qui.
Performapal Fire Mufflio
Type: Beast/Fire/Pendulum/Effect
Level: 3
Pendulum Scale: 5
Atk/Def: 800/800
Effect:
Pendulum Effect
When a Pendulum Monster(s) you control is destroyed by battle: You can Special Summon this card from your Pendulum Zone.
Monster Effect
Once per turn, when a Pendulum Monster you control destroys an opponent's monster by battle, after damage calculation: It gains 200 ATK until the end of the Battle Phase, also it can make a second attack in a row.Performapal Partnaga
Type: Reptile/Earth/Pendulum/Effect
Level: 5
Pendulum Scale: 3
Atk/Def: 500/2100
Effect:
Pendulum Effect
Once per turn: You can target 1 monster you control; until the end of that turn, that monster gains 300 ATK for each "Performapal" monster you control.
Monster Effect
If this card is Normal or Special Summoned: You can target 1 monster you control; until the end of that turn, that monster gains 300 ATK for each "Performapal" monster you control. If this card is in your Monster Card Zone, Level 5 or lower monsters cannot attack.Performapal Spike Eagle
Type: Winged Beast/Wind/Effect
Level: 2
Atk/Def: 900/900
Effect:
Once per turn: You can target 1 face-up monster you control; this turn, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.Performapal Plus Turtle
Type: Aqua/Water/Effect
Level: 4
Atk/Def: 100/1800
Effect:
Once per turn: You can target up to 2 face-up monsters you control; increase the Level of those monsters by 1Performapal Friendonkey
Type: Beast/Earth/Effect
Level: 3
Atk/Def: 1600/600
Effect:
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Performapal" monster from your hand or Graveyard.Performapal Trump Witch
Type: Spellcaster/Dark/Pendulum/Effect
Level: 1
Pendulum Scale: 4
Atk/Def: 100/100
Effect:
Pendulum Effect: Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials.
Monster Effect: You can Tribute this card; add 1 "Polymerization" from your Deck or Graveyard to your hand.Superheavy Samurai Kageboshi
Type: Machine/Earth/Effect
Level: 3
Atk/Def: 500/1000
Effect:
You can Tribute this card; Special Summon 1 "Superheavy Samurai" monster from your hand. During either player's turn, when a "Superheavy Samurai" monster you control is targeted by a card or effect: You can banish this card from your Graveyard; negate the activation, and if you do, destroy it. You can only use each effect of "Superheavy Samurai Kageboshi" once per turn.Superheavy Samurai Horagai
Type: Machine/Earth/Tuner/Effect
Level: 2
Atk/Def: 300/600
Effect:
If you control no cards, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is Tributed for the Tribute Summon of a "Superheavy Samurai" monster while you have no Spell/Trap Cards in your Graveyard: You can Special Summon this card from your Graveyard.Superheavy Samurai Soul Iwatoshi
Type: Machine/Earth/Effect
Level: 4
Atk/Def: 1200/0
Effect:
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can add 1 "Superheavy Samurai" monster from your Deck to your hand, except "Superheavy Samurai Soul Iwatoshi".Superheavy Samurai Soul Makarugaishi
Type: Machine/Earth/Effect
Level: 1
Atk/Def: 0/0
Effect:
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. Once per turn, a monster equipped with this card by this card's effect cannot be destroyed by card effects. When a Defense Position monster you control is destroyed by battle and sent to the Graveyard: You can send this card from your hand to the Graveyard; Special Summon that monster in Attack Position.Raid Raptors - Vanishing Rainias
Type: Winged Beast/Dark/Effect
Level: 4
Atk/Def: 1300/1600
Effect:
Once, if this card was Normal or Special Summoned this turn: You can Special Summon 1 Level 4 or lower "Raid Raptors" monster from your hand.Gem-Knight Lapis
Type: Rock/Earth
Level: 3
Atk/Def: 1200/100
Card descriptions:
A gentle warrior who always cares for the health of her companions. She is a great friend of Lazuli.Infernoid Beelzebul
Type: Fiend/Effect/Fire
Level: 2
Atk/Def: 0/2000
Effect:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 other "Infernoid" monster from your hand or Graveyard, while the combined Level/Rank of all Effect Monsters you control is 8 or less, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up card your opponent controls; return it to the hand. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).Infernoid Lucifugus
Type: Fiend/Effect/Fire
Level: 3
Atk/Def: 1600/0
Effect:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 other "Infernoid" monster from your hand or Graveyard, while the combined Level/Rank of all Effect Monsters you control is 8 or less, and cannot be Special Summoned by other ways. Once per turn: You can target 1 monster on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).Infernoid Astaroth
Type: Fiend/Fire/Effect
Level: 4
Atk/Def: 1800/0
Effect:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 other "Infernoid" monster from your hand or Graveyard, while the combined Level/Rank of all Effect Monsters you control is 8 or less, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Spell/Trap Card on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).Infernoid Asmodai
Type: Fiend/Fire/Effect
Level: 5
Atk/Def: 2200/0
Effect:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 other "Infernoid" monster from your hand or Graveyard, while the combined Level/Rank of all Effect Monsters you control is 8 or less, and cannot be Special Summoned by other ways. When this card inflicts battle damage to your opponent by attacking an opponent's monster: You can send 1 random card from your opponent's hand to the Graveyard. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.Infernoid Vael
Type: Fiend/Fire/Effect
Level: 7
Atk/Def: 2600/0
Effect:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 other "Infernoid" monsters from your hand or Graveyard, while the combined Level/Rank of all Effect Monsters you control is 8 or less, and cannot be Special Summoned by other ways. At the end of the Battle Phase, if this card attacked an opponent's monster: You can banish 1 card on the field. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.Infernoid Adramelech
Type: Fiend/Fire/Effect
Level: 8
Atk/Def: 2800/0
Effect:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 other "Infernoid" monster from your hand or Graveyard, while the combined Level/Rank of all Effect Monsters you control is 8 or less, and cannot be Special Summoned by other ways. During the Damage Step, if this attacking card destroys an opponent's monster by battle and sends it to the Graveyard: It can make a second attack in a row. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.Infernoid Nehemoth
Type: Fiend/Effect/Fire
Level: 10
Atk/Def: 3000/3000
Effect:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 other "Infernoid" monsters from your hand and/or Graveyard, while the combined Level/Rank of all Effect Monsters you control is 8 or less, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can destroy all other monsters on the field. Once per turn, during either player's turn, when a Spell/Trap effect is activated: You can Tribute 1 monster; negate the activation, and if you do, banish it.Qliphort Assembler
Type: Machine/Earth/Pendulum
Level: 5
Pendulum Scale: 1
Atk/Def: 2400/1000
Effect:
Pendulum Effect
You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. During the End Phase, if a monster was Tribute Summoned this turn: You can draw a number of cards equal to the number of "Qli" monsters you Tributed for Tribute Summons this turn.
Card Description
Unhandled exception at 0x1i-666 in qliphort.exe
Access violation writing location 0x00-000
Ignore the error and continue? <y/N> … [ ]
===CARNAGE===Qliphort Access
Type: Machine/Earth/Pendulum/Effect
Level: 7
Pendulum Scale: 9
Atk/Def: 2800/1000
Effect:
Pendulum Effect
You can only Special Summon “Qli” monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK.
Monster Effect
You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned, if your opponent has more monsters in the Graveyard than you do: You can gain LP equal to the difference x 300, also inflict the same amount of damage to your opponent.
Qliphort Alias
Type: Machine/Earth/Pendulum/Effect
Level: 8
Pendulum Scale: 1
Atk/Def: 2800/1000
Effect:
Pendulum Effect You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK.
Monster Effect You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can target 1 card on the field; return that target to the hand. Your opponent cannot activate cards or effects in response to this effect's activation.Apoqliphort Kernel
Type: Machine/Earth/Effect
Level: 9
Atk/Def: 2900/2500
Effect:
Cannot be Special Summoned. Requires 3 "Qli" monsters to Normal Summon/Set. If this card is Normal Summoned/Set, it is unaffected by Spell/Trap effects and by activated effects from any monster whose original Level/Rank is lower than this card's current Level. Once per turn: Target 1 monster on your opponent side field; take control of that monster until the End Phase.Satellarknight Capella
Type: Warrior/Light/Effect
Level: 4
Atk/Def: 1100/2000
Effect:
When this card is Summoned, you can: This turn, if you would use 3 or more monsters for an Xyz Summon, including a Level 4 or lower "tellarknight" monster(s) you control, you can treat those "tellarknight" monsters as Level 5. You can only use this effect of "Stellarknight Capella" once per turn.Satellarknight Rigel
Type: Warrior/Light/Effect
Level: 4
Atk/Def: 1900/700
Effect:
When this card is Summoned: You can target 1 "tellarknight" monster on the field; it gains 500 ATK, but it is sent to the Graveyard during the End Phase. You can only use this effect of "Stellarknight Rigel" once per turn.Yosenju Magatsusenran
Type: Beast/Effect/Wind
Level: 6
Atk/Def: 2000/100
Effect:
If this card is Normal Summoned: You can Special Summon 1 "Yosenju" monster from your Deck, except "Yosenju Magatsusenran". During the End Phase, if this card was Normal Summoned this turn: Return it to the hand.Yosenju Tsujikirikaze
Type: Beast-Warrior/Wind/Effect
Level: 4
Atk/Def: 1000/0
Effect:
You can only use each effect of "Yosenju Tsujikirikaze" once per turn. Before the Damage Step, when a “Yosenju” monster you control battles an opponent’s monster: You can send this card from your hand to the Graveyard; your battling monster gains 1000 ATK until the end of this turn. You can target 1 “Yosenju” monster on the field; it gains 1000 ATK until the end of this turn. During the End Phase, if this card was Normal Summoned this turn: Return it to the hand.Emilia, Dancer of the Nekroz
Type: Spellcaster/Water/Effect
Level: 4
Atk/Def: 1600/800
Effect:
Your opponent cannot activate cards or effects in response to the activation of "Nekroz" Ritual Spell Cards, also "Nekroz" monsters you control cannot be targeted by your opponent card effects. If this card is Tributed by a card effect: You can target 1 of your banished "Nekroz" monsters, except "Emilia, Dancer of the Nekroz"; add that target to your hand. You can only use this effect of "Emilia, Dancer of the Nekroz" once per turn.Noble Spirit Beast Rampenta
Type: Beast/Effect/Wind
Level: 4
Atk/Def: 1600/400
Effect:
Once per turn: You can banish 1 "Spirit Beast" monster from your Extra Deck, and if you do, send 1 "Spirit Beast" monster with the same Type as that banished monster from your Deck to the Graveyard. You can only Special Summon "Noble Spirit Beast Rampenta" once per turn.Morphtronic Smarfon
Type: Machine/Earth/Tuner/Effect
Level: 1
Atk/Def: 100/100
Effect:
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Morphtronic" monster from your Graveyard.
● While in Attack Position: Once per turn: You can roll a six-sided die, excavate cards from the top of your Deck equal to the result, add 1 excavated "Morphtronic" card to your hand, also, after that, shuffle the rest back into your Deck.
● While in Defense Position: Once per turn: You can roll a six-sided die, look at a number of cards from the top of your Deck equal to the roll, then place them on either the top or bottom of the Deck in any order.Jinzo - Jacker
Type: Machine/Dark/Effect
Level: 4
Atk/Def: 800/2000
Effect:
This card's name becomes "Jinzo" while it is face-up on the field or in the Graveyard. You can Tribute this card; add 1 "Jinzo" monster from your Deck to your hand, except "Jinzo - Jacker", then reveal all Set cards in your opponent's Spell & Trap Zones, and if there were any Trap Cards revealed, you can Special Summon any number of "Jinzo" monsters from your hand, up to the number of Trap Cards revealed. You can only use this effect of "Jinzo - Jacker" once per turn.Skilled Blue Magician
Type: Spellcaster/Ligh/Effect
Level: 4
Atk/Def: 1800/1800
Effect:
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or Graveyard. You can banish this card from your Graveyard, then target 1 card you control that can have Spell Counters placed on it; place 1 Spell Counter on that card.Koa'ki Meiru Overdose
Type: Rock/Earth/Effect
Level: 4
Atk/Def: 1900/1200
Effect:
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. During either player's turn, when your opponent would Summon a monster(s): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s).Jigobyte
Type: Reptile/Water/Effect
Level: 4
Atk/Def: 1500/200
Effect:
You can only control 1 "Jigobyte". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). When this card is destroyed (by battle or card effect): You can Special Summon 1 monster with 1500 ATK and 200 DEF from your Deck, except "Jigobyte".Caius the Mega Monarch
Type: Fiend/Dark/Effect
Level: 8
Atk/Def: 2800/1000
Effect:
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: Target 1 card on the field, also if this card was Tribute Summoned by Tributing a DARK monster, you can target 1 additional card on the field; banish the target(s), and if you do, inflict 1000 damage to your opponent for each card banished by this effect, also if the target(s) was a DARK monster, banish all cards with the monster's name(s) from your opponent's hand, Main Deck, Extra Deck and Graveyard.Thunderclap Skywolf
Type: Thunder/Light/Effect
Level: 7
Atk/Def: 2500/2000
Effect:
If this card is Special Summoned from the Graveyard: You can destroy all face-up monsters your opponent controls. You cannot conduct your Battle Phase the turn you activate this effect.Hiraishin
Type: Thunder/Light/Effect
Level: 4
Atk/Def: 1800/100
Effect:
Neither player can activate Spell Cards during Main Phase 1.Dragon Dowser
Type: Wyrm/Earth/Effect
Level: 4
Atk/Def: 1500/1500
Effect:
When this card on the field is destroyed by battle or an opponent's card effect: You can Special Summon 1 EARTH Pendulum Monster from your Deck in face-up Defense Position, but it is destroyed during the End Phase. You can only use this effect of "Dragon Dowser" once per turn.Front Observer
Type: Machine/Earth/Effect
Level: 4
Atk/Def: 1000/1500
Effect:
During the End Phase, if this card was Normal Summoned this turn: You can add 1 EARTH Pendulum Monster from your Deck to your hand. During the End Phase of your next turn, if this card was Normal Summoned: You can Tribute this card; add 1 EARTH monster from your Deck to your hand.Unizombie
Type: Zombie/Dark/Tuner/Effect
Level: 3
Atk/Def: 1300/0
Effect:
You can target 1 monster on the field; discard 1 card, and if you do, increase its Level by 1. You can target 1 monster on the field; send 1 Zombie-Type monster from your Deck to the Graveyard, and if you do, increase its Level by 1, also you cannot attack for the rest of this turn, except with Zombie-Type monsters. You can only use each effect of "Unizombie" once per turn.Deskbot 003
Type: Machine/Earth/Effect
Level: 3
Atk/Def: 500/500
Effect:
When this card is Normal Summoned: You can Special Summon 1 "Deskbot" monster from your Deck, except "Deskbot 003". Once per turn, during either player's turn: You can target 1 "Deskbot" monster you control; until the end of this turn, it gains 500 ATK and DEF for each "Deskbot" card you control.True Maju Garzett
Type: Fiend/Dark/Effect
Level: 8
Atk/Def: 0/0
Effect:
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all monsters you control, and cannot be Special Summoned by other ways. This card's ATK is equal to the combined original ATK of the Tributed monsters. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.Marauding Cook
Type: Warrior/Earth/Effect
Level: 3
Atk/Def: 1200/400
Effect:
When this card is Normal Summoned: You can shuffle 1 card from your hand into the Deck, then draw 1 card, and if the drawn card is a monster, you can Special Summon it.The Nekroz of Gungnir
Type: Spellcaster/Ritual/Water
Level: 7
Atk/Def: 2500/1700
Effect:
You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned by using non-Level 7 monsters, and cannot be Special Summoned by other ways. During either player's turn: You can discard this card, then target 1 "Nekroz" monster you control; this turn, it cannot be destroyed by battle or card effects. During either player's turn: You can discard 1 "Nekroz" card, then target 1 card on the field; destroy it. You can only use each effect of "The Nekroz of Gungnir" once per turn.Rune-Eyes Pendulum Dragon
Type: Dragon/Dark/Fusion/Effect
Level: 8
Atk/Def: 3000/2000
Effect:
"Odd-Eyes Pendulum Dragon" + 1 Spellcaster-Type monster
Apply the following effect, based on the original Level of the Fusion Material Monster used to Fusion Summon this card, other than "Odd-Eyes Pendulum Dragon".
● Level 4 or lower: This card can make up to 2 attacks on monsters during each Battle Phase.
● Level 5 or higher: This card can make up to 3 attacks on monsters during each Battle Phase.
During the turn this card was Fusion Summoned using a Pendulum Summoned monster(s) as a Fusion Material, it is unaffected by your opponent's card effects.Gem-Knight Lady Lapislazuli
Type: Rock/Earth/Fusion/Effect
Level: 5
Atk/Def: 2400/1000
Effect:
"Gem-Knight Lapis" + 1 "Gem-Knight" monster
Must first be Fusion Summoned with the above Fusion Material Monsters. Once per turn: You can send 1 "Gem-Knight" monster from your Deck or Extra Deck to the Graveyard, and if you do, inflict 600 damage to your opponent for each Special Summoned monster on the field. You can only Special Summon "Gem-Knight Lady Lapislazuli" once per turn.El Shaddoll Wendigo
Type: Spellcaster/Fusion/Effect
Level: 6
Atk/Def: 200/2800
Effect:
1 "Shaddoll" monster + 1 WIND monster
Must first be Fusion Summoned. During either player's turn: You can target 1 monster you control; this turn, it cannot be destroyed by battle by an opponent's Special Summoned monster. You can only use this effect of "El Shaddoll Wendigo" once per turn. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand.Superheavy Samurai Warlord Susanowo
Type: Machine/Earth/Synchro/Effect
Level: 10
Atk/Def: 2400/3800
Effect:
1 Machine-Type Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters
(This card is always treated as a "Superheavy Samurai" card.)
This card can attack while it is in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during either player's turn, if you have no Spell/Trap Cards in your Graveyard: You can target 1 Spell/Trap Card in your opponent's Graveyard; Set that target on your side of the field, and if you do, banish it when it leaves the field.Metaphys Horus Dragon
Type: Wyrm/Light/Synchro/Effect
Level: 6
Atk/Def: 2300/1600
Effect:
1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned: You can apply these effects, based on the monster card type (Normal, Effect or Pendulum) of the non-Tuner monster(s) used for the Synchro Summon of this card, and resolve in sequence.
● Normal Monster: This turn, it is unaffected by other card effects.
● Effect Monster: Target 1 other face-up card on the field; negate its effects.
● Pendulum Monster: Take control of 1 monster your opponent controls (their choice), but it cannot attack this turn.Raid Raptors - Rise Falcon
Type: Winged Beast/Dark/Xyz/Effect
Rank: 4
Atk/Def: 100/2000
Effect:
3 Level 4 Winged Beast-Type monsters
This card can attack all Special Summoned monsters your opponent controls once each. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Special Summoned monster your opponent controls; this card gains ATK equal to that monster's current ATK.Constellarknight Diamond
Type: Wyrm/Light/Xyz/Effect
Rank: 5
Atk/Def: 2700/2000
Effect:
3 or more Level 5 LIGHT monsters
During your Main Phase 2, you can also Xyz Summon this card by using a "tellarknight" Xyz Monster you control as the Xyz Material, other than "Constellarknight Diamond". (Xyz Materials attached to that monster also become Xyz Materials on this card.) While this card has Xyz Material, neither player can send cards from their Deck to the Graveyard, also cards added from the Graveyard to the hand are banished instead. During either player's turn, when your opponent activates the effect of a DARK monster: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it.Shinki Saintorea
Type: Beast-Warrior/Light/Xyz/Effect
Rank: 2
Atk/Def: 2000/0
Effect:
2 Level 2 monsters
This card with Xyz Material cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 Xyz Material from this card; return that monster to the hand.Illusion Balloon
Type: Spell/Quick-play
Effect:
If a monster under your control was destroyed during this turn: Excavate the top 5 cards of your Deck, you can Special Summon 1 excavated "Performapal" monster, also, after that, shuffle the rest back into your Deck.Raid Raptors - Nest
Type: Spell/Continuous
Effect:
If you control 2 or more "Raid Raptors" monsters: You can add 1 "Raid Raptors" monster from your Deck or Graveyard to your hand. You can only use this effect of "Raid Raptors - Nest" once per turn.Twinkle Constellar
Type: Spell Card
Effect:
Target 1 "Constellar" monster you control; increase its Level by 1 or 2. If this card is in your Graveyard: You can banish 1 "Constellar" monster from your Graveyard; add this card from your Graveyard to your hand. You can only use this effect of "Twinkle Constellar" once per turn.Gottoms' Emergency Convocation
Type: Spell Card
Effect:
If you control an "X-Saber" Synchro Monster: Target 2 "X-Saber" monsters in your Graveyard; Special Summon them, ignoring their Summoning conditions, but their ATK become 0, and they are destroyed during the End Phase. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Gottoms' Emergency Convocation" per turn.Apostle of the Purgatory
Type: Spell Card/Quick-Play
Effect:
Target 1 "Infernoid" monster you control; it is unaffected by your opponent's card effects until the end of this turn. When an "Infernoid" monster(s) you control would be destroyed by a card effect, you can banish this card from your Graveyard insteGrudge of the Monarchs
Type: Spell Card
Effect:
Reveal 1 monster in your hand that has 1000 DEF and either 2400 ATK or 2800 ATK; add 1 "Monarch" Spell/Trap Card from your Deck to your hand, except "Grudge of the Monarchs". You can only activate 1 "Grudge of the Monarchs" per turn.Overflowing Purgatory
Type: Spell Card/Field
Effect:
During each of your Standby Phases: You can Special Summon 1 "Infernoid Token" (Fiend-Type/FIRE/Level 1/ATK 0/DEF 0). If you would Special Summon an "Infernoid" monster by its own effect, you can also banish "Infernoid" monsters you control. Your opponent cannot target "Infernoid" monsters you control for attacks, or by card effects, except the "Infernoid" monster(s) you control with the highest Level.Neph-Shaddoll Fusion
Type: Spell Card/Equip
Effect:
Activate this card by declaring an Attribute; equip only to a "Shaddoll" monster. The Attribute of the equipped monster becomes the declared Attribute. During your Main Phase: You can Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials (including the equipped monster). You can only use this effect of “Neph-Shaddoll Fusion” once per turn.Nekroz Illusion
Type: Spell Card/Ritual
Effect:
This card can be used to Ritual Summon any "Nekroz" Ritual Monster from your hand or Graveyard. You must also Tribute monsters from your hand or field whose total Levels equal the Level of that Ritual Monster. You can only use this effect of "Nekroz Illusion" once per turn. If you control no monsters: You can banish both this card and 1 "Nekroz" monster from your Graveyard; add 1 "Nekroz" Spell Card from your Deck to your hand.Dragunity Spear of Destiny
Type: Spell/Equip
Effect:
Equip only to a "Dragunity" monster. It gains ATK equal to its Level x 100, also it is unaffected by Trap effects. During your Main Phase: You can equip 1 Dragon-Type "Dragunity" Tuner monster from your Deck to the equipped monster. You can only use this effect of "Dragunity Spear of Destiny" once per turn.Pot of Wealth
Type: Spell
Effect:
Choose 3 Pendulum Monsters in your Graveyard or that are face-up in your Extra Deck, shuffle them into your Deck, then draw 2 cards. You cannot Special Summon monsters during the turn you activate this card, except by Pendulum Summon. You can only activate 1 "Pot of Wealth" per turn.A Bolt from out of the Blue
Type: Spell Card
Effect:
If your opponent controls a monster and you control no monsters: You can Special Summon 1 Level 10 or lower monster from your hand that cannot be Normal Summoned, ignoring the Summoning conditions. It is unaffected by other card effects, but shuffle it into the Deck during your opponent's next End Phase, also this turn, you cannot Normal or Special Summon monsters and your opponent takes no further damage.Pendulum Turn
Type: Spell Card/Quick-Play
Effect:
Target 1 card in either player's Pendulum Zone, then declare a Pendulum Scale from 1 to 10; it becomes the declared Pendulum Scale until the end of this turn.Extra Net
Type: Spell Card/Field
Effect:
If either player Special Summons a monster(s) from the Extra Deck: Their opponent can draw 1 card.Performapal Call
Type: Trap
Effect:
When an opponent's monster declares a direct attack: Target that attacking monster; negate the attack, and if you do, add 1 or 2 "Performapal" monsters from your Deck to your hand whose combined DEF is equal to or lower than the ATK of that target, also you cannot Special Summon monsters from your Extra Deck until the end of your next turn.Divided Wall
Type: Trap Card
Effect:
When an opponent's monster declares an attack: All Attack Position monsters your opponent controls loses 800 ATK for each monster they currently control.Last Minute Cancellation
Type: Trap Card
Effect:
When an opponent's monster declares an attack: Change all monsters you control to Defense Position, also for the rest of this turn, when a face-up "Performapal" monster(s) you control is destroyed by battle or card effect, return that monster(s) to the hand instead of sending it to the Graveyard.Raid Raptors - Readiness
Type: Trap
Effect:
"Raid Raptors" monsters you control cannot be destroyed by battle this turn. If you have a "Raid Raptors" monster(s) in your Graveyard: You can banish this card from your Graveyard; any damage you take this turn becomes 0.Purgatory of the Azure Flame
Type: Trap Card
Effect:
Special Summon 1 "Infernoid" monster from your hand, ignoring the Summoning conditions, but its effects are negated until the end of this turn.Awakened Purgatory
Type: Trap Card/Continuous
Effect:
During each of your Standby Phases: You can send 1 or 2 "Infernoid" monster(s) from your Deck to the Graveyard. If you control a monster that is not an "Infernoid" monster, send this card to the Graveyard.Re-Qliphort
Type: Trap Card/Continuous
Effect:
When a Level 4 or lower monster(s) is Normal or Flip Summoned: Negate their effects until the end of this turn. When a Level 5 or higher monster(s) is Special Summoned: Negate their effects until the end of this turn, but banish them when they leave the field. If you do not control another "Qli" card, send this card to the Graveyard.Calvary with the Spirit Beast
Type: Trap Card
Effect:
Target a total of 2 monsters, in your Graveyard and/or yours that are banished (1 "Noble Spirit Beast" monster and 1 "Spirit Beast Tamer" monster); Special Summon both in Defense Position, but you cannot Special Summon monsters for the rest of this turn, except "Spirit Beast" monsters. You can only activate 1 "Cavalry with the Spirit Beast" per turn.Soul Turnover
Type: Trap card
Effect:
If you control no Special Summoned monsters: Tribute 1 face-up Level 4 Normal Summoned/Set monster; draw 2 cards. You can only activate 1 "Soul Turnover" per turn. You cannot Special Summon the turn you activate this card.Zenmaintenance
Type: Trap Card/Continuous
Effect:
Once per turn: You can target 1 Machine-Type Xyz Monster you control; attach 1 "Wind-Up" monster from your hand or your side of the field to that Xyz Monster as an Xyz Material. You can send this face-up card from your Spell & Trap Zone to the Graveyard, then target 1 "Wind-Up" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Wind-Up" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon, Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) This card's effects cannot be activated in the same chain.Blaze Accelerator Magazine
Type: Trap/Continuous
Effect:
This card's name becomes "Tri-Blaze Accelerator" while it is on the field. During either player's Main Phase: You can send 1 "Volcanic" card from your hand to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Blaze Accelerator Magazine" once per turn. During either player's Main Phase: You can banish this card from your Graveyard; send 1 "Volcanic" card from your Deck to the Graveyard.Possession Release
Type: Trap Card/Continuous
Effect:
All "Charmer" monsters you control cannot be destroyed by battle. If a "Familiar-Possessed" monster attacks an opponent's monster, it gains 800 ATK during the Damage Step only. When a monster(s) you control is destroyed by battle or card effect: You can Special Summon from your Deck in face-up Attack Position or face-down Defense Position, 1 Spellcaster-Type monster with 1500 DEF that has a different Attribute from that destroyed monster. You can only activate this effect of "Possession Release" once per turn.Oscillating Vibration
Type: Trap Card/Continuous
Effect:
You can target 1 card in your Pendulum Zone; destroy it, then draw 1 card. You can only use this effect of "Continuous Oscillation" once per turn.Makeshift Trap Hole
Type: Trap Card
Effect:
When your opponent Special Summons a monster(s) in Defense Position: Banish that Defense Position monster(s).
Edited by Dippy92 - 13/12/2014, 16:30. -
rl8213.
User deleted
bella la spell dragunity . -
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Esce anche Silver :v SPOILER (clicca per visualizzare). -
.Esce anche Silver :vSPOILER (clicca per visualizzare)
carina la spell dragunity
cmq a me interessa solo sapere i prossimi supporti BA :\. -
~Mars~.
User deleted
Fighi gli Infernoid O: . -
~Obito~.
User deleted
Non si sa nulla sui Wind up? . -
.Esce anche Silver :vSPOILER (clicca per visualizzare)
Ma...
Così mi ferisciSPOILER (clicca per visualizzare). -
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Obito i Wind-Up nuovi saranno esclusive tcg (come i morphothronic e i BA) quindi per sapere i loro effetti dovra aspettare mooolto molto tempo..... . -
.Esce anche Silver :vSPOILER (clicca per visualizzare)
Ma...
Così mi ferisciSPOILER (clicca per visualizzare)
. -
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Evitiamo il flood eccessivo... Postare una singola faccina è completamente inutile.
A questo punto avrei potuto continuare io il flood con Silver... Almeno c'era qualcosa da leggere.. -
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a dire il vero siete voi che stavate flooddando, io ho solo commentato la risposta di Silver. . -
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Come avrai notato io non ho risposto a Silver ed ho solo dato un "+1" per evitare ulteriore flood.
Se tu ci metti una faccina random fai flood più inutile di quello mio e di Silver, anche perché, come avrai notato, la cosa non ti riguardava neanche.
La conversazione finisce qui. Torniamo in tema.
Secondo me sono fighe le carte Infernoid ed anche quelle Youkai. sempre se quest'ultime non siano una singola carta e basta LOL
Ma dall'effetto non credo proprio... LOL. -
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da quello che ho appreso dalla wikia:
abbiamo virgilio rockstars per i ba, un synch lv6 il che fa pensare ad un tuner lv3 per i ba, magari beatrice lol, inveceper youkai ho visto anche pendolini. -
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Beatrice che Sincronizza per Virgilio... Hum.....................................................................
Non credo sia un'ottima idea.. -
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Gli altri Hermit Youkai escono qui e sembrano guerrieri bestia mezzi spirit con le s/t dei sei samurai
Hanno un Gateway of the Six meno sgravo e una personale musakani magacosa
A me gli infernoroid fanno abbastanza cagare con tutte quelle restrizioni, i Necloth mi ispirano abbastanza invece.