Secrets of Eternity

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    Secrets of Eternity



    Secrets of Eternity



    SECE-BoosterJP



    Descrizione:Contains 80 cards in the main set, plus 10 Japanese World Premiere cards.
    6 Ultra Rares, 10 Super Rares, 20 Rares, and 54 Commons.
    The Ultra Rare and Super Rare cards are also available as Secret Rare.
    Includes cards used by Yuya Sakaki, Noboru Gongenzaka, Shun Kurosaki, Hokuto Shijima, Yaiba Todo and Masumi Kotsu.
    Contains members and/or support for the "Constellar", "Dragunity", "Gem-Knight", "Jinzo", "Koaki Meiru", "Morphtronic", "Nekroz", "Performapal", "Qli", "Spirit Beast", "Superheavy Samurai", "tellarknight", "Volcanics", "Wind-Up", "X-Saber" and "Yosenju" archetypes.
    The TCG version contains members/support for the "Burning Abyss", "Monarch", and "Shaddoll" archetypes and series.
    Introduces the "Infernoid" and "Raid Raptors" archetypes





    Data di Rilascio TCG: January 16, 2015 (sneak peek 10 and/or 11 January)
    Data di Rilascio OCG: November 15, 2014
    Sigla: SECE
    Contenuto

    Conterrà 100 carte:

    - 10 Carte Esclusive TCG;
    - 10 Carte Esclusive OCG.

    Con seguente Rarità (OCG):

    - 6 Ultra Rare
    - 10 Super Rare
    - 20 Rare
    - 54 Comuni



    Lista Carte (Spoiler Completo):



    In questo topic sono contenute solo le carte comuni a tutti i set, per conoscere le altre carte prerogativa ed esclusiva di set specifici vai qui.



    PerformapalFireMufflio-SECE-JP-C

    Performapal Fire Mufflio



    Type: Beast/Fire/Pendulum/Effect
    Level: 3
    Pendulum Scale: 5
    Atk/Def: 800/800

    Effect:
    Pendulum Effect
    When a Pendulum Monster(s) you control is destroyed by battle: You can Special Summon this card from your Pendulum Zone.
    Monster Effect
    Once per turn, when a Pendulum Monster you control destroys an opponent's monster by battle, after damage calculation: It gains 200 ATK until the end of the Battle Phase, also it can make a second attack in a row.

    300px-PerformapalPartnaga-JP-SECE-C

    Performapal Partnaga



    Type: Reptile/Earth/Pendulum/Effect
    Level: 5
    Pendulum Scale: 3
    Atk/Def: 500/2100

    Effect:
    Pendulum Effect
    Once per turn: You can target 1 monster you control; until the end of that turn, that monster gains 300 ATK for each "Performapal" monster you control.
    Monster Effect
    If this card is Normal or Special Summoned: You can target 1 monster you control; until the end of that turn, that monster gains 300 ATK for each "Performapal" monster you control. If this card is in your Monster Card Zone, Level 5 or lower monsters cannot attack.

    300px-PerformapalSpikeEagle-SECE-JP-C

    Performapal Spike Eagle



    Type: Winged Beast/Wind/Effect
    Level: 2
    Atk/Def: 900/900

    Effect:
    Once per turn: You can target 1 face-up monster you control; this turn, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.

    300px-PerformapalPlusTurtle-SECE-JP-C

    Performapal Plus Turtle



    Type: Aqua/Water/Effect
    Level: 4
    Atk/Def: 100/1800

    Effect:
    Once per turn: You can target up to 2 face-up monsters you control; increase the Level of those monsters by 1

    300px-PerformapalFriendonkey-SECE-JP-OP

    Performapal Friendonkey



    Type: Beast/Earth/Effect
    Level: 3
    Atk/Def: 1600/600

    Effect:
    When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Performapal" monster from your hand or Graveyard.

    300px-PerformapalTrumpWitch-SECE-JP-OP

    Performapal Trump Witch



    Type: Spellcaster/Dark/Pendulum/Effect
    Level: 1
    Pendulum Scale: 4
    Atk/Def: 100/100

    Effect:
    Pendulum Effect: Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials.
    Monster Effect: You can Tribute this card; add 1 "Polymerization" from your Deck or Graveyard to your hand.

    300px-SuperheavySamuraiKageboshi-SECE-JP-OP

    Superheavy Samurai Kageboshi



    Type: Machine/Earth/Effect
    Level: 3
    Atk/Def: 500/1000

    Effect:
    You can Tribute this card; Special Summon 1 "Superheavy Samurai" monster from your hand. During either player's turn, when a "Superheavy Samurai" monster you control is targeted by a card or effect: You can banish this card from your Graveyard; negate the activation, and if you do, destroy it. You can only use each effect of "Superheavy Samurai Kageboshi" once per turn.

    300px-SuperheavySamuraiHoragai-SECE-JP-OP

    Superheavy Samurai Horagai



    Type: Machine/Earth/Tuner/Effect
    Level: 2
    Atk/Def: 300/600

    Effect:
    If you control no cards, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is Tributed for the Tribute Summon of a "Superheavy Samurai" monster while you have no Spell/Trap Cards in your Graveyard: You can Special Summon this card from your Graveyard.

    SuperheavySamuraiSoulIwatoshi-SECE-JP-OP

    Superheavy Samurai Soul Iwatoshi



    Type: Machine/Earth/Effect
    Level: 4
    Atk/Def: 1200/0

    Effect:
    You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can add 1 "Superheavy Samurai" monster from your Deck to your hand, except "Superheavy Samurai Soul Iwatoshi".

    300px-SuperheavySamuraiSoulMakarugaishi-SECE-JP-C

    Superheavy Samurai Soul Makarugaishi



    Type: Machine/Earth/Effect
    Level: 1
    Atk/Def: 0/0

    Effect:
    You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. Once per turn, a monster equipped with this card by this card's effect cannot be destroyed by card effects. When a Defense Position monster you control is destroyed by battle and sent to the Graveyard: You can send this card from your hand to the Graveyard; Special Summon that monster in Attack Position.

    300px-RaidRaptorsVanishingRainias-SECE-JP-OP

    Raid Raptors - Vanishing Rainias



    Type: Winged Beast/Dark/Effect
    Level: 4
    Atk/Def: 1300/1600

    Effect:
    Once, if this card was Normal or Special Summoned this turn: You can Special Summon 1 Level 4 or lower "Raid Raptors" monster from your hand.

    300px-GemKnightLapis-SECE-JP-OP

    Gem-Knight Lapis



    Type: Rock/Earth
    Level: 3
    Atk/Def: 1200/100

    Card descriptions:
    A gentle warrior who always cares for the health of her companions. She is a great friend of Lazuli.

    300px-InfernoidBeelzebul-SECE-JP-OP

    Infernoid Beelzebul



    Type: Fiend/Effect/Fire
    Level: 2
    Atk/Def: 0/2000

    Effect:
    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 other "Infernoid" monster from your hand or Graveyard, while the combined Level/Rank of all Effect Monsters you control is 8 or less, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up card your opponent controls; return it to the hand. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).

    300px-InfernoidLucifugus-SECE-JP-OP

    Infernoid Lucifugus



    Type: Fiend/Effect/Fire
    Level: 3
    Atk/Def: 1600/0

    Effect:
    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 other "Infernoid" monster from your hand or Graveyard, while the combined Level/Rank of all Effect Monsters you control is 8 or less, and cannot be Special Summoned by other ways. Once per turn: You can target 1 monster on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).

    300px-InfernoidAstaroth-SECE-JP-OP

    Infernoid Astaroth



    Type: Fiend/Fire/Effect
    Level: 4
    Atk/Def: 1800/0

    Effect:
    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 other "Infernoid" monster from your hand or Graveyard, while the combined Level/Rank of all Effect Monsters you control is 8 or less, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Spell/Trap Card on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).

    300px-InfernoidAsmodai-SECE-JP-OP

    Infernoid Asmodai



    Type: Fiend/Fire/Effect
    Level: 5
    Atk/Def: 2200/0

    Effect:
    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 other "Infernoid" monster from your hand or Graveyard, while the combined Level/Rank of all Effect Monsters you control is 8 or less, and cannot be Special Summoned by other ways. When this card inflicts battle damage to your opponent by attacking an opponent's monster: You can send 1 random card from your opponent's hand to the Graveyard. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.

    300px-InfernoidVael-SECE-JP-OP

    Infernoid Vael



    Type: Fiend/Fire/Effect
    Level: 7
    Atk/Def: 2600/0

    Effect:
    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 other "Infernoid" monsters from your hand or Graveyard, while the combined Level/Rank of all Effect Monsters you control is 8 or less, and cannot be Special Summoned by other ways. At the end of the Battle Phase, if this card attacked an opponent's monster: You can banish 1 card on the field. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.

    300px-InfernoidAdramelech-SECE-JP-OP

    Infernoid Adramelech



    Type: Fiend/Fire/Effect
    Level: 8
    Atk/Def: 2800/0

    Effect:
    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 other "Infernoid" monster from your hand or Graveyard, while the combined Level/Rank of all Effect Monsters you control is 8 or less, and cannot be Special Summoned by other ways. During the Damage Step, if this attacking card destroys an opponent's monster by battle and sends it to the Graveyard: It can make a second attack in a row. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.

    300px-InfernoidNehemoth-SECE-JP-OP

    Infernoid Nehemoth



    Type: Fiend/Effect/Fire
    Level: 10
    Atk/Def: 3000/3000

    Effect:
    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 other "Infernoid" monsters from your hand and/or Graveyard, while the combined Level/Rank of all Effect Monsters you control is 8 or less, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can destroy all other monsters on the field. Once per turn, during either player's turn, when a Spell/Trap effect is activated: You can Tribute 1 monster; negate the activation, and if you do, banish it.

    300px-QliphortAssembler-SECE-JP

    Qliphort Assembler



    Type: Machine/Earth/Pendulum
    Level: 5
    Pendulum Scale: 1
    Atk/Def: 2400/1000

    Effect:
    Pendulum Effect
    You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. During the End Phase, if a monster was Tribute Summoned this turn: You can draw a number of cards equal to the number of "Qli" monsters you Tributed for Tribute Summons this turn.
    Card Description
    Unhandled exception at 0x1i-666 in qliphort.exe
    Access violation writing location 0x00-000
    Ignore the error and continue? <y/N> … [ ]
    ===CARNAGE===

    300px-QliphortAccess-SECE-JP-C

    Qliphort Access



    Type: Machine/Earth/Pendulum/Effect
    Level: 7
    Pendulum Scale: 9
    Atk/Def: 2800/1000

    Effect:
    Pendulum Effect
    You can only Special Summon “Qli” monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK.
    Monster Effect
    You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned, if your opponent has more monsters in the Graveyard than you do: You can gain LP equal to the difference x 300, also inflict the same amount of damage to your opponent.

    QliphortAlias-SECE-JP-OP


    Qliphort Alias



    Type: Machine/Earth/Pendulum/Effect
    Level: 8
    Pendulum Scale: 1
    Atk/Def: 2800/1000

    Effect:
    Pendulum Effect You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK.
    Monster Effect You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can target 1 card on the field; return that target to the hand. Your opponent cannot activate cards or effects in response to this effect's activation.

    300px-Apoqliphort_Kernel

    Apoqliphort Kernel



    Type: Machine/Earth/Effect
    Level: 9
    Atk/Def: 2900/2500

    Effect:
    Cannot be Special Summoned. Requires 3 "Qli" monsters to Normal Summon/Set. If this card is Normal Summoned/Set, it is unaffected by Spell/Trap effects and by activated effects from any monster whose original Level/Rank is lower than this card's current Level. Once per turn: Target 1 monster on your opponent side field; take control of that monster until the End Phase.

    300px-SatellarknightCapella-SECE-JP-C

    Satellarknight Capella



    Type: Warrior/Light/Effect
    Level: 4
    Atk/Def: 1100/2000

    Effect:
    When this card is Summoned, you can: This turn, if you would use 3 or more monsters for an Xyz Summon, including a Level 4 or lower "tellarknight" monster(s) you control, you can treat those "tellarknight" monsters as Level 5. You can only use this effect of "Stellarknight Capella" once per turn.

    300px-SatellarknightRigel-SECE-JP-C

    Satellarknight Rigel



    Type: Warrior/Light/Effect
    Level: 4
    Atk/Def: 1900/700

    Effect:
    When this card is Summoned: You can target 1 "tellarknight" monster on the field; it gains 500 ATK, but it is sent to the Graveyard during the End Phase. You can only use this effect of "Stellarknight Rigel" once per turn.

    300px-MagatsusenranoftheHermitYokai-SECE-JP-OP

    Yosenju Magatsusenran



    Type: Beast/Effect/Wind
    Level: 6
    Atk/Def: 2000/100

    Effect:
    If this card is Normal Summoned: You can Special Summon 1 "Yosenju" monster from your Deck, except "Yosenju Magatsusenran". During the End Phase, if this card was Normal Summoned this turn: Return it to the hand.

    300px-YosenjuTsujikirikaze-SECE-JP-C

    Yosenju Tsujikirikaze



    Type: Beast-Warrior/Wind/Effect
    Level: 4
    Atk/Def: 1000/0

    Effect:
    You can only use each effect of "Yosenju Tsujikirikaze" once per turn. Before the Damage Step, when a “Yosenju” monster you control battles an opponent’s monster: You can send this card from your hand to the Graveyard; your battling monster gains 1000 ATK until the end of this turn. You can target 1 “Yosenju” monster on the field; it gains 1000 ATK until the end of this turn. During the End Phase, if this card was Normal Summoned this turn: Return it to the hand.

    300px-EmiliaDanceroftheNekroz-SECE-JP

    Emilia, Dancer of the Nekroz



    Type: Spellcaster/Water/Effect
    Level: 4
    Atk/Def: 1600/800

    Effect:
    Your opponent cannot activate cards or effects in response to the activation of "Nekroz" Ritual Spell Cards, also "Nekroz" monsters you control cannot be targeted by your opponent card effects. If this card is Tributed by a card effect: You can target 1 of your banished "Nekroz" monsters, except "Emilia, Dancer of the Nekroz"; add that target to your hand. You can only use this effect of "Emilia, Dancer of the Nekroz" once per turn.

    300px-RampentatheNobleSpiritBeast-SECE-JP-OP

    Noble Spirit Beast Rampenta



    Type: Beast/Effect/Wind
    Level: 4
    Atk/Def: 1600/400

    Effect:
    Once per turn: You can banish 1 "Spirit Beast" monster from your Extra Deck, and if you do, send 1 "Spirit Beast" monster with the same Type as that banished monster from your Deck to the Graveyard. You can only Special Summon "Noble Spirit Beast Rampenta" once per turn.

    300px-MorphtronicSmarfon-SECE-JP-OP

    Morphtronic Smarfon



    Type: Machine/Earth/Tuner/Effect
    Level: 1
    Atk/Def: 100/100

    Effect:
    Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Morphtronic" monster from your Graveyard.
    ● While in Attack Position: Once per turn: You can roll a six-sided die, excavate cards from the top of your Deck equal to the result, add 1 excavated "Morphtronic" card to your hand, also, after that, shuffle the rest back into your Deck.
    ● While in Defense Position: Once per turn: You can roll a six-sided die, look at a number of cards from the top of your Deck equal to the roll, then place them on either the top or bottom of the Deck in any order.

    300px-JinzoJacker-SECE-JP-OP

    Jinzo - Jacker



    Type: Machine/Dark/Effect
    Level: 4
    Atk/Def: 800/2000

    Effect:
    This card's name becomes "Jinzo" while it is face-up on the field or in the Graveyard. You can Tribute this card; add 1 "Jinzo" monster from your Deck to your hand, except "Jinzo - Jacker", then reveal all Set cards in your opponent's Spell & Trap Zones, and if there were any Trap Cards revealed, you can Special Summon any number of "Jinzo" monsters from your hand, up to the number of Trap Cards revealed. You can only use this effect of "Jinzo - Jacker" once per turn.

    300px-SkilledBlueMagician-SECE-JP-C

    Skilled Blue Magician



    Type: Spellcaster/Ligh/Effect
    Level: 4
    Atk/Def: 1800/1800

    Effect:
    Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Gaia The Fierce Knight" monster from your hand, Deck, or Graveyard. You can banish this card from your Graveyard, then target 1 card you control that can have Spell Counters placed on it; place 1 Spell Counter on that card.

    300px-KoakiMeiruOverdose-SECE-JP-OP

    Koa'ki Meiru Overdose



    Type: Rock/Earth/Effect
    Level: 4
    Atk/Def: 1900/1200

    Effect:
    During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. During either player's turn, when your opponent would Summon a monster(s): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s).

    300px-Jigobyte-SECE-JP-C

    Jigobyte



    Type: Reptile/Water/Effect
    Level: 4
    Atk/Def: 1500/200

    Effect:
    You can only control 1 "Jigobyte". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). When this card is destroyed (by battle or card effect): You can Special Summon 1 monster with 1500 ATK and 200 DEF from your Deck, except "Jigobyte".

    300px-CaiustheMegaMonarch-SECE-EN-SR

    Caius the Mega Monarch



    Type: Fiend/Dark/Effect
    Level: 8
    Atk/Def: 2800/1000

    Effect:
    You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: Target 1 card on the field, also if this card was Tribute Summoned by Tributing a DARK monster, you can target 1 additional card on the field; banish the target(s), and if you do, inflict 1000 damage to your opponent for each card banished by this effect, also if the target(s) was a DARK monster, banish all cards with the monster's name(s) from your opponent's hand, Main Deck, Extra Deck and Graveyard.

    Ookaminari-SECE-JP-OP

    Thunderclap Skywolf



    Type: Thunder/Light/Effect
    Level: 7
    Atk/Def: 2500/2000

    Effect:
    If this card is Special Summoned from the Graveyard: You can destroy all face-up monsters your opponent controls. You cannot conduct your Battle Phase the turn you activate this effect.

    300px-Hiraishin-SECE-JP-C

    Hiraishin



    Type: Thunder/Light/Effect
    Level: 4
    Atk/Def: 1800/100

    Effect:
    Neither player can activate Spell Cards during Main Phase 1.

    300px-DragonDowser-SECE-JP-C

    Dragon Dowser



    Type: Wyrm/Earth/Effect
    Level: 4
    Atk/Def: 1500/1500

    Effect:
    When this card on the field is destroyed by battle or an opponent's card effect: You can Special Summon 1 EARTH Pendulum Monster from your Deck in face-up Defense Position, but it is destroyed during the End Phase. You can only use this effect of "Dragon Dowser" once per turn.

    300px-FrontObserver-SECE-JP-C

    Front Observer



    Type: Machine/Earth/Effect
    Level: 4
    Atk/Def: 1000/1500

    Effect:
    During the End Phase, if this card was Normal Summoned this turn: You can add 1 EARTH Pendulum Monster from your Deck to your hand. During the End Phase of your next turn, if this card was Normal Summoned: You can Tribute this card; add 1 EARTH monster from your Deck to your hand.

    RFNeIpB

    Unizombie



    Type: Zombie/Dark/Tuner/Effect
    Level: 3
    Atk/Def: 1300/0

    Effect:
    You can target 1 monster on the field; discard 1 card, and if you do, increase its Level by 1. You can target 1 monster on the field; send 1 Zombie-Type monster from your Deck to the Graveyard, and if you do, increase its Level by 1, also you cannot attack for the rest of this turn, except with Zombie-Type monsters. You can only use each effect of "Unizombie" once per turn.

    300px-Deskbot003-SECE-JP-C

    Deskbot 003



    Type: Machine/Earth/Effect
    Level: 3
    Atk/Def: 500/500

    Effect:
    When this card is Normal Summoned: You can Special Summon 1 "Deskbot" monster from your Deck, except "Deskbot 003". Once per turn, during either player's turn: You can target 1 "Deskbot" monster you control; until the end of this turn, it gains 500 ATK and DEF for each "Deskbot" card you control.

    300px-TrueMajuGazette-SECE-JP

    True Maju Garzett



    Type: Fiend/Dark/Effect
    Level: 8
    Atk/Def: 0/0

    Effect:
    Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all monsters you control, and cannot be Special Summoned by other ways. This card's ATK is equal to the combined original ATK of the Tributed monsters. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

    300px-MaraudingCook-SECE-JP-NR

    Marauding Cook



    Type: Warrior/Earth/Effect
    Level: 3
    Atk/Def: 1200/400

    Effect:
    When this card is Normal Summoned: You can shuffle 1 card from your hand into the Deck, then draw 1 card, and if the drawn card is a monster, you can Special Summon it.

    300px-TheNeclothofGungnir-SECE-JP-OP

    The Nekroz of Gungnir



    Type: Spellcaster/Ritual/Water
    Level: 7
    Atk/Def: 2500/1700

    Effect:
    You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned by using non-Level 7 monsters, and cannot be Special Summoned by other ways. During either player's turn: You can discard this card, then target 1 "Nekroz" monster you control; this turn, it cannot be destroyed by battle or card effects. During either player's turn: You can discard 1 "Nekroz" card, then target 1 card on the field; destroy it. You can only use each effect of "The Nekroz of Gungnir" once per turn.

    300px-RuneEyesPendulumDragon-SECE-JP-OP

    Rune-Eyes Pendulum Dragon



    Type: Dragon/Dark/Fusion/Effect
    Level: 8
    Atk/Def: 3000/2000

    Effect:
    "Odd-Eyes Pendulum Dragon" + 1 Spellcaster-Type monster
    Apply the following effect, based on the original Level of the Fusion Material Monster used to Fusion Summon this card, other than "Odd-Eyes Pendulum Dragon".
    ● Level 4 or lower: This card can make up to 2 attacks on monsters during each Battle Phase.
    ● Level 5 or higher: This card can make up to 3 attacks on monsters during each Battle Phase.
    During the turn this card was Fusion Summoned using a Pendulum Summoned monster(s) as a Fusion Material, it is unaffected by your opponent's card effects.

    300px-GemKnightLadyLapislazuli-SECE-JP-OP

    Gem-Knight Lady Lapislazuli



    Type: Rock/Earth/Fusion/Effect
    Level: 5
    Atk/Def: 2400/1000

    Effect:
    "Gem-Knight Lapis" + 1 "Gem-Knight" monster
    Must first be Fusion Summoned with the above Fusion Material Monsters. Once per turn: You can send 1 "Gem-Knight" monster from your Deck or Extra Deck to the Graveyard, and if you do, inflict 600 damage to your opponent for each Special Summoned monster on the field. You can only Special Summon "Gem-Knight Lady Lapislazuli" once per turn.

    300px-ElShaddollWendigo-SECE-JP

    El Shaddoll Wendigo



    Type: Spellcaster/Fusion/Effect
    Level: 6
    Atk/Def: 200/2800

    Effect:
    1 "Shaddoll" monster + 1 WIND monster
    Must first be Fusion Summoned. During either player's turn: You can target 1 monster you control; this turn, it cannot be destroyed by battle by an opponent's Special Summoned monster. You can only use this effect of "El Shaddoll Wendigo" once per turn. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand.

    SuperheavyKoujinSusanoO-SECE-JP-OP

    Superheavy Samurai Warlord Susanowo



    Type: Machine/Earth/Synchro/Effect
    Level: 10
    Atk/Def: 2400/3800

    Effect:
    1 Machine-Type Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters
    (This card is always treated as a "Superheavy Samurai" card.)
    This card can attack while it is in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during either player's turn, if you have no Spell/Trap Cards in your Graveyard: You can target 1 Spell/Trap Card in your opponent's Graveyard; Set that target on your side of the field, and if you do, banish it when it leaves the field.

    300px-MetaphysHorusDragon-SECE-JP-OP

    Metaphys Horus Dragon



    Type: Wyrm/Light/Synchro/Effect
    Level: 6
    Atk/Def: 2300/1600

    Effect:
    1 Tuner + 1 or more non-Tuner monsters
    If this card is Synchro Summoned: You can apply these effects, based on the monster card type (Normal, Effect or Pendulum) of the non-Tuner monster(s) used for the Synchro Summon of this card, and resolve in sequence.
    ● Normal Monster: This turn, it is unaffected by other card effects.
    ● Effect Monster: Target 1 other face-up card on the field; negate its effects.
    ● Pendulum Monster: Take control of 1 monster your opponent controls (their choice), but it cannot attack this turn.

    300px-RaidRaptorsRiseFalcon-SECE-JP-OP

    Raid Raptors - Rise Falcon



    Type: Winged Beast/Dark/Xyz/Effect
    Rank: 4
    Atk/Def: 100/2000

    Effect:
    3 Level 4 Winged Beast-Type monsters
    This card can attack all Special Summoned monsters your opponent controls once each. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Special Summoned monster your opponent controls; this card gains ATK equal to that monster's current ATK.

    300px-ConstellarknightDiamond-SECE-JP-OP

    Constellarknight Diamond



    Type: Wyrm/Light/Xyz/Effect
    Rank: 5
    Atk/Def: 2700/2000

    Effect:
    3 or more Level 5 LIGHT monsters
    During your Main Phase 2, you can also Xyz Summon this card by using a "tellarknight" Xyz Monster you control as the Xyz Material, other than "Constellarknight Diamond". (Xyz Materials attached to that monster also become Xyz Materials on this card.) While this card has Xyz Material, neither player can send cards from their Deck to the Graveyard, also cards added from the Graveyard to the hand are banished instead. During either player's turn, when your opponent activates the effect of a DARK monster: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it.

    bmzhNa8

    Shinki Saintorea



    Type: Beast-Warrior/Light/Xyz/Effect
    Rank: 2
    Atk/Def: 2000/0

    Effect:
    2 Level 2 monsters
    This card with Xyz Material cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 Xyz Material from this card; return that monster to the hand.

    300px-IllusionBalloon-SECE-JP-OP

    Illusion Balloon



    Type: Spell/Quick-play

    Effect:
    If a monster under your control was destroyed during this turn: Excavate the top 5 cards of your Deck, you can Special Summon 1 excavated "Performapal" monster, also, after that, shuffle the rest back into your Deck.

    300px-RaidRaptorsNest-SECE-JP-OP

    Raid Raptors - Nest



    Type: Spell/Continuous

    Effect:
    If you control 2 or more "Raid Raptors" monsters: You can add 1 "Raid Raptors" monster from your Deck or Graveyard to your hand. You can only use this effect of "Raid Raptors - Nest" once per turn.

    300px-TwinkleConstellar-SECE-JP-OP

    Twinkle Constellar



    Type: Spell Card

    Effect:
    Target 1 "Constellar" monster you control; increase its Level by 1 or 2. If this card is in your Graveyard: You can banish 1 "Constellar" monster from your Graveyard; add this card from your Graveyard to your hand. You can only use this effect of "Twinkle Constellar" once per turn.

    300px-GottomsEmergencyConvocation-SECE-JP-OP

    Gottoms' Emergency Convocation



    Type: Spell Card
    Effect:
    If you control an "X-Saber" Synchro Monster: Target 2 "X-Saber" monsters in your Graveyard; Special Summon them, ignoring their Summoning conditions, but their ATK become 0, and they are destroyed during the End Phase. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Gottoms' Emergency Convocation" per turn.

    300px-ApostleofthePurgatory-SECE-JP-C

    Apostle of the Purgatory



    Type: Spell Card/Quick-Play

    Effect:
    Target 1 "Infernoid" monster you control; it is unaffected by your opponent's card effects until the end of this turn. When an "Infernoid" monster(s) you control would be destroyed by a card effect, you can banish this card from your Graveyard inste

    300px-GrudgeoftheMonarchs-SECE-JP-R

    Grudge of the Monarchs



    Type: Spell Card

    Effect:
    Reveal 1 monster in your hand that has 1000 DEF and either 2400 ATK or 2800 ATK; add 1 "Monarch" Spell/Trap Card from your Deck to your hand, except "Grudge of the Monarchs". You can only activate 1 "Grudge of the Monarchs" per turn.

    300px-OverflowingPurgatory-SECE-JP-OP

    Overflowing Purgatory



    Type: Spell Card/Field

    Effect:
    During each of your Standby Phases: You can Special Summon 1 "Infernoid Token" (Fiend-Type/FIRE/Level 1/ATK 0/DEF 0). If you would Special Summon an "Infernoid" monster by its own effect, you can also banish "Infernoid" monsters you control. Your opponent cannot target "Infernoid" monsters you control for attacks, or by card effects, except the "Infernoid" monster(s) you control with the highest Level.

    300px-NephShaddollFusion-SECE-JP-R

    Neph-Shaddoll Fusion



    Type: Spell Card/Equip

    Effect:
    Activate this card by declaring an Attribute; equip only to a "Shaddoll" monster. The Attribute of the equipped monster becomes the declared Attribute. During your Main Phase: You can Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials (including the equipped monster). You can only use this effect of “Neph-Shaddoll Fusion” once per turn.

    NekrozIllusion-SECE-JP

    Nekroz Illusion



    Type: Spell Card/Ritual

    Effect:
    This card can be used to Ritual Summon any "Nekroz" Ritual Monster from your hand or Graveyard. You must also Tribute monsters from your hand or field whose total Levels equal the Level of that Ritual Monster. You can only use this effect of "Nekroz Illusion" once per turn. If you control no monsters: You can banish both this card and 1 "Nekroz" monster from your Graveyard; add 1 "Nekroz" Spell Card from your Deck to your hand.

    DragunitySpearofDestiny-SECE-JP-OP

    Dragunity Spear of Destiny



    Type: Spell/Equip

    Effect:
    Equip only to a "Dragunity" monster. It gains ATK equal to its Level x 100, also it is unaffected by Trap effects. During your Main Phase: You can equip 1 Dragon-Type "Dragunity" Tuner monster from your Deck to the equipped monster. You can only use this effect of "Dragunity Spear of Destiny" once per turn.

    PotofWealth-SECE-JP-OP

    Pot of Wealth



    Type: Spell

    Effect:
    Choose 3 Pendulum Monsters in your Graveyard or that are face-up in your Extra Deck, shuffle them into your Deck, then draw 2 cards. You cannot Special Summon monsters during the turn you activate this card, except by Pendulum Summon. You can only activate 1 "Pot of Wealth" per turn.

    300px-ABoltfromoutoftheBlue-SECE-JP-SR

    A Bolt from out of the Blue



    Type: Spell Card

    Effect:
    If your opponent controls a monster and you control no monsters: You can Special Summon 1 Level 10 or lower monster from your hand that cannot be Normal Summoned, ignoring the Summoning conditions. It is unaffected by other card effects, but shuffle it into the Deck during your opponent's next End Phase, also this turn, you cannot Normal or Special Summon monsters and your opponent takes no further damage.

    300px-PendulumTurn-SECE-JP-R

    Pendulum Turn



    Type: Spell Card/Quick-Play

    Effect:
    Target 1 card in either player's Pendulum Zone, then declare a Pendulum Scale from 1 to 10; it becomes the declared Pendulum Scale until the end of this turn.

    300px-ExtraNet-SECE-JP-NR

    Extra Net



    Type: Spell Card/Field

    Effect:
    If either player Special Summons a monster(s) from the Extra Deck: Their opponent can draw 1 card.

    300px-PerformapalCall-SECE-JP-OP

    Performapal Call



    Type: Trap

    Effect:
    When an opponent's monster declares a direct attack: Target that attacking monster; negate the attack, and if you do, add 1 or 2 "Performapal" monsters from your Deck to your hand whose combined DEF is equal to or lower than the ATK of that target, also you cannot Special Summon monsters from your Extra Deck until the end of your next turn.

    300px-DividedWall-SECE-JP-C

    Divided Wall



    Type: Trap Card

    Effect:
    When an opponent's monster declares an attack: All Attack Position monsters your opponent controls loses 800 ATK for each monster they currently control.

    300px-LastMinuteCancellation-SECE-JP-C

    Last Minute Cancellation



    Type: Trap Card

    Effect:
    When an opponent's monster declares an attack: Change all monsters you control to Defense Position, also for the rest of this turn, when a face-up "Performapal" monster(s) you control is destroyed by battle or card effect, return that monster(s) to the hand instead of sending it to the Graveyard.

    300px-RaidRaptorsReadiness-SECE-JP-OP

    Raid Raptors - Readiness



    Type: Trap

    Effect:
    "Raid Raptors" monsters you control cannot be destroyed by battle this turn. If you have a "Raid Raptors" monster(s) in your Graveyard: You can banish this card from your Graveyard; any damage you take this turn becomes 0.

    300px-PurgatoryoftheAzureFlame-SECE-JP-C

    Purgatory of the Azure Flame



    Type: Trap Card

    Effect:
    Special Summon 1 "Infernoid" monster from your hand, ignoring the Summoning conditions, but its effects are negated until the end of this turn.

    300px-AwakenedPurgatory-SECE-JP-OP

    Awakened Purgatory



    Type: Trap Card/Continuous

    Effect:
    During each of your Standby Phases: You can send 1 or 2 "Infernoid" monster(s) from your Deck to the Graveyard. If you control a monster that is not an "Infernoid" monster, send this card to the Graveyard.

    300px-ReQliphort-SECE-JP

    Re-Qliphort



    Type: Trap Card/Continuous

    Effect:
    When a Level 4 or lower monster(s) is Normal or Flip Summoned: Negate their effects until the end of this turn. When a Level 5 or higher monster(s) is Special Summoned: Negate their effects until the end of this turn, but banish them when they leave the field. If you do not control another "Qli" card, send this card to the Graveyard.

    300px-CalvarywiththeSpiritBeast-SECE-JP-R

    Calvary with the Spirit Beast



    Type: Trap Card

    Effect:
    Target a total of 2 monsters, in your Graveyard and/or yours that are banished (1 "Noble Spirit Beast" monster and 1 "Spirit Beast Tamer" monster); Special Summon both in Defense Position, but you cannot Special Summon monsters for the rest of this turn, except "Spirit Beast" monsters. You can only activate 1 "Cavalry with the Spirit Beast" per turn.

    300px-SoulTurnover-SECE-JP-ScR

    Soul Turnover



    Type: Trap card

    Effect:
    If you control no Special Summoned monsters: Tribute 1 face-up Level 4 Normal Summoned/Set monster; draw 2 cards. You can only activate 1 "Soul Turnover" per turn. You cannot Special Summon the turn you activate this card.

    Zenmaintenance-SECE-JP-OP

    Zenmaintenance



    Type: Trap Card/Continuous

    Effect:
    Once per turn: You can target 1 Machine-Type Xyz Monster you control; attach 1 "Wind-Up" monster from your hand or your side of the field to that Xyz Monster as an Xyz Material. You can send this face-up card from your Spell & Trap Zone to the Graveyard, then target 1 "Wind-Up" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Wind-Up" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon, Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) This card's effects cannot be activated in the same chain.

    300px-BlazeAcceleratorMagazine-SECE-JP-OP

    Blaze Accelerator Magazine



    Type: Trap/Continuous

    Effect:
    This card's name becomes "Tri-Blaze Accelerator" while it is on the field. During either player's Main Phase: You can send 1 "Volcanic" card from your hand to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Blaze Accelerator Magazine" once per turn. During either player's Main Phase: You can banish this card from your Graveyard; send 1 "Volcanic" card from your Deck to the Graveyard.

    300px-PossessionRelease-SECE-JP-C

    Possession Release



    Type: Trap Card/Continuous

    Effect:
    All "Charmer" monsters you control cannot be destroyed by battle. If a "Familiar-Possessed" monster attacks an opponent's monster, it gains 800 ATK during the Damage Step only. When a monster(s) you control is destroyed by battle or card effect: You can Special Summon from your Deck in face-up Attack Position or face-down Defense Position, 1 Spellcaster-Type monster with 1500 DEF that has a different Attribute from that destroyed monster. You can only activate this effect of "Possession Release" once per turn.

    300px-OscillatingVibration-SECE-JP-C

    Oscillating Vibration



    Type: Trap Card/Continuous

    Effect:
    You can target 1 card in your Pendulum Zone; destroy it, then draw 1 card. You can only use this effect of "Continuous Oscillation" once per turn.

    300px-MakeshiftTrapHole-SECE-JP-NR

    Makeshift Trap Hole



    Type: Trap Card

    Effect:
    When your opponent Special Summons a monster(s) in Defense Position: Banish that Defense Position monster(s).



    Edited by Dippy92 - 13/12/2014, 16:30
     
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  2. rl8213
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    User deleted


    bella la spell dragunity
     
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  3.     +4   +1   -1
     
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    Esce anche Silver :v
     
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    CITAZIONE (Yukishiro @ 28/9/2014, 13:27) 
    Esce anche Silver :v

    :rotfl:


    carina la spell dragunity :sisi:

    cmq a me interessa solo sapere i prossimi supporti BA :\
     
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  5. ~Mars~
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    User deleted


    Fighi gli Infernoid O:
     
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  6. ~Obito~
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    Non si sa nulla sui Wind up?
     
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  7.     +5   +1   -1
     
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    CITAZIONE (Yukishiro @ 28/9/2014, 13:27) 
    Esce anche Silver :v

    Ma...
    Così mi ferisci :(

     
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    Obito i Wind-Up nuovi saranno esclusive tcg (come i morphothronic e i BA) quindi per sapere i loro effetti dovra aspettare mooolto molto tempo..... :asd:
     
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    CITAZIONE (¬Silver‚ Schiavo di Shiro @ 28/9/2014, 14:24) 
    CITAZIONE (Yukishiro @ 28/9/2014, 13:27) 
    Esce anche Silver :v

    Ma...
    Così mi ferisci :(


    :rotfl:
     
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  10.     +1   -1
     
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    Evitiamo il flood eccessivo... Postare una singola faccina è completamente inutile.
    A questo punto avrei potuto continuare io il flood con Silver... Almeno c'era qualcosa da leggere.
     
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  11.     +1   -1
     
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    a dire il vero siete voi che stavate flooddando, io ho solo commentato la risposta di Silver.
     
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  12.     +1   -1
     
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    Come avrai notato io non ho risposto a Silver ed ho solo dato un "+1" per evitare ulteriore flood.
    Se tu ci metti una faccina random fai flood più inutile di quello mio e di Silver, anche perché, come avrai notato, la cosa non ti riguardava neanche.

    La conversazione finisce qui. Torniamo in tema.

    Secondo me sono fighe le carte Infernoid ed anche quelle Youkai. :sisi: sempre se quest'ultime non siano una singola carta e basta LOL
    Ma dall'effetto non credo proprio... LOL
     
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    da quello che ho appreso dalla wikia:
    abbiamo virgilio rockstars per i ba, un synch lv6 il che fa pensare ad un tuner lv3 per i ba, magari beatrice lol, inveceper youkai ho visto anche pendolini
     
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    Beatrice che Sincronizza per Virgilio... Hum.....................................................................
    Non credo sia un'ottima idea.
     
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    Gli altri Hermit Youkai escono qui e sembrano guerrieri bestia mezzi spirit con le s/t dei sei samurai :asd:
    Hanno un Gateway of the Six meno sgravo e una personale musakani magacosa :asd:

    A me gli infernoroid fanno abbastanza cagare con tutte quelle restrizioni, i Necloth mi ispirano abbastanza invece :sisi:
     
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68 replies since 28/9/2014, 10:05   1936 views
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