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Booster SP: Highspeed Riders
Booster SP: Highspeed Riders
Data di Rilascio OCG: August 22, 2015
Sigla: SPHR
Carte Totali dell'Espansione: 45
Contenuto:
3 Secret Rares
12 Super Rares
30 Commons(Spoiler Completo)Lista Carte:
Speedroid Beigomax
Type: WIND/Machine/Effect
Level: 3
Atk/Def: 1200/600
Effect:
If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Beigomax". You can only use this effect of "Speedroid Beigomax" once per turn.Speedroid Three-Eyed Dice
Type: WIND/Machine/Tuner/Effect
Level: 3
Atk/Def: 300/1500
Effect:
During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).Speedroid Double Yoyo
Type: WIND/Machine/Effect
Level: 4
Atk/Def: 1400/1400
Effect:
When this card is Normal Summoned: You can target 1 Level 3 or lower "Speedroid" monster in your Graveyard; Special Summon it.Speedroid Shave Boomerang
Type: WIND/Machine/Effect
Level: 4
Atk/Def: 2000/0
Effect:
Cannot attack the turn it is Normal Summoned. Once per turn: You can target 1 face-up monster on the field; change this card to Defense Position, and if you do, that target loses 800 ATK until the end of this turn.Speedroid Mencoat
Type: WIND/Machine/Effect
Level: 4
Atk/Def: 100/2000
Effect:
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand in Attack Position, and if you do, change all face-up monsters your opponent controls to Defense Position.Speedroid Taketonborg
Type: WIND/Machine/Effect
Level: 3
Atk/Def: 600/1200
Effect:
If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketonborg(s)" once per turn.Speedroid Ohajikid
Type: WIND/Machine/Effect
Level: 3
Atk/Def: 1000/200
Effect:
When this card is Normal Summoned: You can target 1 Tuner monster in either Graveyard; Special Summon that target to your side of the field, and if you do, immediately after this effect resolves, Synchro Summon 1 WIND Synchro Monster, using that monster and this card only.Speedroid Red-Eyed Dice
Type: WIND/Machine/Tuner/Effect
Level: 1
Atk/Def: 100/100
Effect:
When this card is Normal or Special Summoned: You can target 1 "Speedroid" monster you control, except "Speedroid Red-Eyed Dice", and declare a Level from 1 to 6; it becomes that Level until the end of this turn.Hi-Speedroid Kendama
Type: WIND/Machine/Synchro/Effect
Level: 6
Atk/Def: 2200/1600
Effect:
1 Tuner + 1 or more non-Tuner monsters
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. You can only use each of these effects of "Hi-Speedroid Kendama" once per turn.
● You can banish 1 Machine-Type monster from your Graveyard; inflict 500 damage to your opponent.
● If this card is in your Graveyard and your control no cards: You can Special Summon this card. You cannot Normal Summon/Set during the turn you activate this effect.Hi-Speedroid Chanbarider
Type: WIND/Machine/Synchro/Effect
Level: 5
Atk/Def: 2000/1000
Effect:
1 Tuner + 1 or more non-Tuner monsters
You can only Special Summon "Hi-Speedroid Chanbarider(s)" once per turn. This card can make a second attack during each Battle Phase. At the start of the Damage Step, if this card attacks or is attacked: It gains 200 ATK. If this card is sent to the Graveyard: You can target 1 of your banished "Speedroid" cards; add it to your hand.Speed Rebirth
Type: Normal Spell
Effect:
Target 1 "Speedroid" monster in your Graveyard; Special Summon it. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Speedroid" monster in your Graveyard; add it to your hand.Hidden Shot
Type: Normal Spell
Effect:
Banish up to 2 "Speedroid" monsters from your Graveyard, then target the same number of cards on the field; destroy them.Synchro Cracker
Type: Normal Spell
Effect:
If your opponent controls a monster with ATK less than or equal to the original ATK of a Synchro Monster(s) you control: Target 1 of those Synchro Monsters; return it to the Extra Deck, and if you do, destroy all face-up monsters your opponent controls with ATK less than or equal to the returned monster's original ATK.Dice Roll Battle
Type: Normal Trap
Effect:
When an opponent's monster declares an attack: Target 1 "Speedroid" monster in your Graveyard; banish both it and 1 "Speedroid" Tuner monster in your hand, and if you do, Special Summon 1 Synchro Monster from your Extra Deck whose Level equals the total original Levels of those 2 monsters. During your opponent's Battle Step: You can banish this card from your Graveyard, then target 1 Attack Position Synchro Monster on each side of the field; the opponent's monster attacks your monster, and perform damage calculation.Red Sprinter
Type: FIRE/Fiend/Effect
Level: 4
Atk/Def: 1700/1200
Effect:
When this card is Normal or Special Summoned while you control no other monsters: You can Special Summon 1 Level 3 or lower Fiend-Type Tuner monster from your hand or Graveyard. You can only use this effect of "Red Sprinter" once per turn.Red Resonator
Type: FIRE/Fiend/Tuner/Effect
Level: 2
Atk/Def: 600/200
Effect:
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand. When this card is Special Summoned: You can target 1 face-up monster on the field; gain LP equal to its ATK. You can only use this effect of "Red Resonator" once per turn.Synchron Resonator
Type: DARK/Fiend/Tuner/Effect
Level: 1
Atk/Def: 100/100
Effect:
(This card is never treated as a "Synchron" card.)
If there is a Synchro Monster on the field, you can Special Summon this card (from your hand). You can only Special Summon "Synchron Resonator" once per turn this way. If this card is sent from the field to the Graveyard: You can target 1 "Resonator" monster in your Graveyard, except "Synchron Resonator"; add it to your hand.Chain Resonator
Type: LIGHT/Fiend/Tuner/Effect
Level: 1
Atk/Def: 100/100
Effect:
When this card is Normal Summoned while a Synchro Monster is on the field: You can Special Summon 1 "Resonator" monster from your Deck, except "Chain Resonator".Mirror Resonator
Type: LIGHT/Fiend/Tuner/Effect
Level: 1
Atk/Def: 0/0
Effect:
While this card is in your hand or Graveyard, if your opponent controls a monster that was Special Summoned from the Extra Deck, and you do not: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Mirror Resonator" once per turn. Once per turn: You can target 1 face-up monster your opponent controls; if this card is used as a Synchro Material this turn, treat this card's Level as that target's original Level.Dark Resonator
Type: DARK/Fiend/Tuner/Effect
Level: 3
Atk/Def: 1300/300
Effect:
Once per turn, this card cannot be destroyed by battle.Vice Dragon
Type: DARK/Dragon/Effect
Level: 5
Atk/Def: 2000/2400
Effect:
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF become halved.Red Wyvern
Type: FIRE/Dragon/Synchro/Effect
Level: 6
Atk/Def: 2400/2000
Effect:
1 Tuner + 1 or more non-Tuner monsters
During either player's turn, if there is a monster on the field with higher ATK than this card: You can destroy the 1 monster on the field that has the highest ATK (your choice, if tied). This effect can only be used once while this Synchro Summoned card is face-up on the field.Red Dragon Archfiend
Type: DARK/Dragon/Synchro/Effect
Level: 8
Atk/Def: 3000/2000
Effect:
1 Tuner + 1 or more non-Tuner monsters
After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.Red Nova Dragon
Type: DARK/Dragon/Synchro/Effect
Level: 12
Atk/Def: 3500/3000
Effect:
2 Tuners + "Red Dragon Archfiend"
This card gains 500 ATK for each Tuner monster in your Graveyard. Cannot be destroyed by an opponent's card effects. When an opponent's monster declares an attack: You can target the attacking monster; banish this card, and if you do, negate that attack. During the next End Phase: Special Summon this card banished by this effect.Resonator Call
Type: Normal Spell
Effect:
Add 1 "Resonator" monster from your Deck to your hand.Red Cocoon
Type: Normal Trap
Effect:</strong
Target 1 Dragon-Type Synchro Monster you control; equip this card to that target. If it battles an opponent's monster, negate the effects of all face-up monsters your opponent controls until the end of the Damage Step. During the End Phase, if this card is in your Graveyard because it was sent there this turn: You can target 1 "Red Dragon Archfiend" in your Graveyard; Special Summon it.Red Carpet
Type: Normal Trap
Effect:
If a Dragon-Type Synchro Monster is on the field: Target up to 2 "Resonator" monsters in your Graveyard; Special Summon them.PSYFrame Driver
Type: LIGHT/Psychic
Level: 6
Atk/Def: 2500/0
Flavor Text:
A Psychic Warrior capable of manipulating electricity, he wields the Autonomous Amplification Units known as “PSYFrame” and uses them to assault the “Security Force”. His form in such endeavors is truly fast as lightning.PSYFrame Gear Alpha
Type: LIGHT/Psychic/Tuner/Effect
Level: 1
Atk/Def: 500/0
Effect:
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. When your opponent Normal or Special Summons a monster(s) while you control no monsters (except during the Damage Step): You can Special Summon this card from your hand and 1 "PSYFrame Driver" from your hand, Deck, or Graveyard, and if you do, add 1 "PSYFrame" card from your Deck to your hand, except "PSYFrame Gear Alpha". During the End Phase, banish any monsters Summoned this way.PSYFrame Gear Beta
Type: LIGHT/Psychic/Tuner/Effect
Level: 1
Atk/Def: 700/0
Effect:
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. When an opponent's monster declares an attack while you control no monsters: You can Special Summon this card from your hand and 1 "PSYFrame Driver" from your hand, Deck, or Graveyard, and if you do, destroy the attacking monster, then end the Battle Phase. During the End Phase, banish any monsters Summoned this way.PSYFrame Gear Gamma
Type: LIGHT/Psychic/Tuner/Effect
Level: 2
Atk/Def: 1000/0
Effect:
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. During either player's turn, when an opponent's monster effect is activated while you control no monsters: You can Special Summon this card from your hand and 1 "PSYFrame Driver" from your hand, Deck, or Graveyard, and if you do, negate the activation, and if you do that, destroy it. During the End Phase, banish any monsters Summoned this way.PSYFrame Gear Delta
Type: LIGHT/Psychic/Tuner/Effect
Level: 2
Atk/Def: 1200/0
Effect:
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. During either player's turn, when an opponent's Spell Card is activated while you control no monsters: You can Special Summon this card from your hand and 1 "PSYFrame Driver" from your hand, Deck, or Graveyard, and if you do, negate the activation, and if you do that, destroy it. During the End Phase, banish any monsters Summoned this way.PSYFrame Gear Epsilon
Type: LIGHT/Psychic/Tuner/Effect
Level: 2
Atk/Def: 1500/0
Effect:
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. During either player's turn, when an opponent's Trap Card is activated while you control no monsters: You can Special Summon this card from your hand and 1 "PSYFrame Driver" from your hand, Deck, or Graveyard, and if you do, negate the activation, and if you do that, destroy it. During the End Phase, banish any monsters Summoned this way.PSYFrame Lord Zeta
Type: LIGHT/Psychic/Synchro/Effect
Level: 7
Atk/Def: 2500/1800
Effect:
1 Tuner + 1 or more non-Tuner monsters
Once per turn, during either player's turn: You can target 1 face-up Attack Position Special Summoned monster your opponent controls; banish both it and this card until your next Standby Phase. If this card is in your Graveyard: You can target 1 other "PSYFrame" card in your Graveyard; return this card to the Extra Deck, and if you do, add it to your hand.PSYFrame Lord Omega
Type: LIGHT/Psychic/Synchro/Effect
Level: 8
Atk/Def: 2800/2200
Effect:
1 Tuner + 1 or more non-Tuner monsters
Once per turn, during either player's Main Phase: You can banish both this face-up card on the field and 1 random card in your opponent's hand until your next Standby Phase. During your opponent's Standby Phase: You can target 1 banished card; return it to the Graveyard. If this card is in your Graveyard: You can target 1 other card in any Graveyard; shuffle both that card and this card into the Deck.PSYFrame Circuit
Type: Field Spell
Effect:
If a "PSYFrame" monster(s) is Special Summoned to your side of the field (except during the Damage Step), you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "PSYFrame" monsters you control. At the start of the Damage Step, if a "PSYFrame" monster you control battles an opponent's monster: You can discard 1 "PSYFrame" monster; that monster you control gains ATK equal to the discarded monster's ATK until the end of this turn.PSYFrame Overload
Type: Continuous Trap
Effect:
Once per turn: You can banish 2 "PSYFrame" monsters (1 from your hand and 1 face-up from your side of the field), then target 1 card on the field; banish it, face-down. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 "PSYFrame" card from your Deck to your hand, except "PSYFrame Overload".Goyo Chaser
Type: EARTH/Warrior/Synchro/Effect
Level: 5
Atk/Def: 1900/1000
Effect:
1 Tuner + 1 or more non-Tuner monsters
This card gains 300 ATK for each other EARTH Warrior-Type Synchro Monster on the field. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field, but its ATK is halved.<strong>Goyo Predator
Type: EARTH/Warrior/Synchro/Effect
Level: 6
Atk/Def: 2400/12000
Effect:
1 Tuner + 1 or more non-Tuner monsters
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field, but all battle damage it inflicts is halved. You can only use this effect of "Goyo Predator" once per turn.Hot Red Dragon Archfiend Abyss
Type: DARK/Dragon/Synchro/Effect
Level: 9
Atk/Def: 3200/2500
Effect:
1 Tuner + 1 DARK Dragon-Type non-Tuner Synchro Monster
During either player's turn: You can target 1 face-up card your opponent controls; negate that face-up card's effects until the end of this turn. When this card inflicts battle damage to your opponent: You can target 1 Tuner monster in your Graveyard; Special Summon it in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Abyss" once per turn.Hot Red Dragon Archfiend Belial
Type: DARK/Dragon/Synchro/Effect
Level: 10
Atk/Def: 3500/3000
Effect:
1 Tuner + 1 non-Tuner DARK Dragon-Type Synchro Monster
You can Tribute 1 monster, then target 1 "Red Dragon Archfiend" monster in your Graveyard; Special Summon it. When this card inflicts battle damage to your opponent: You can Special Summon 2 Tuner monsters with the same Level (1 from your Deck and 1 from your Graveyard) in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Belial" once per turn.Cardcar D
Type: EARTH/Machine/Effect
Level: 2
Atk/Def: 800/400
Effect:
Cannot be Special Summoned. During your Main Phase 1, if this card was Normal Summoned this turn: You can Tribute this card; draw 2 cards, then it becomes the End Phase of this turn. You cannot Special Summon during the turn you activate this effect.Mystical Space Typhoon
Type: Quick-Play Spell
Effect:
Target 1 Spell/Trap Card on the field; destroy that target.Pot of Duality
Type: Normal Spell
Effect:
Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.Compulsory Evacuation Device
Type: Normal Trap
Effect:
Target 1 monster on the field; return that target to the hand.
Edited by ¬Raiden - 1/9/2015, 11:53. -
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gli speedroid non sono niente male ma cio che mi interessa davvero di questo pack sono i red dragon archfiend
p.s. sicuro che l'ultimo sia uno speedroid?. -
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Leggi meglio . -
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Madonna che finocchio quello sul pack. Chi è? . -
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Il bello è che nessuno è tuner . -
~Mars~.
User deleted
Per ora sembrano belli gli Speedroid aspetto che venga rivelato il tuner. . -
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se guardi l'immagine del dado ha una notazione in più degli altri
[macchina / non so il giapponese / effetto]
quindi è probabile che il tuner sia lui
controllato wikia: è tuner
http://yugioh.wikia.com/wiki/Speedroid_Red-Eyed_Dice. -
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Infatti è tuner leggete meglio :/ . -
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Ho letto anche io e sono certa che non ci fosse scritto >-> . -
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Sarà colpa del caldo. -
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Probabile... Nyah~ . -
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Fichi gli Speedroids (li avevo già visti da un po'), ma il nuovo Hot Red Dragon Archfiend Abyss è un Solemn Judgment si può dire . -
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sappiamo entrambi che hai editato di recente. -
Paper-Gamer.
User deleted
ThePhoenix che trolla lol
Comunque buh... sembrano carini.
Per strani motivi mi ricordano i Mecha Phanto Beast. -
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Shhhhh
Non rivelare al mondo i poteri dello staff..