Clash of Rebellion

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    Clash of Rebellion

    Clash of Rebellion

    CORE-BoosterJP



    Descrizione:Clash of Rebellion is a Booster Pack in the Yu-Gi-Oh! Official Card Game (OCG). It is the fifth set in the OCG's 9th series, following Crossed Souls.




    Data di Rilascio TCG: 7 Agosto 2015
    Data di Rilascio OCG: 25 Aprile 2015
    Sigla: CORE
    Contenuto:

    Conterrà 100 carte:

    - 10 Carte Esclusive TCG
    - 10 Carte Esclusive OCG

    Con seguente Rarità (OCG):

    - 6 Ultra Rare
    - 10 Super Rare
    - 20 Rare
    - 54 Comuni



    Lista Carte (Spoiler non Completo):



    In Aggiornamento.



    9ILwaAq

    Mythic Husk Dragon



    Type: Wyrm/DARK
    Level: 4
    Atk/Def: 2000/0

    Card descriptions:
    A mysterious life form that suddenly appeared from another dimension in mid-air. It has both incredible strength and the ability to surprise attack. Its attacks paralyze the nerves of the target, causing severe hallucinations.

    s5P2egL

    Risebell the Summoner



    Type: Psychic/WIND/Pendulum
    Level: 3
    Pendulum scale: 2
    Atk/Def: 800/800

    Effect:
    Pendulum Effect Once per turn: You can target 1 monster on the field; increase its Level by 1.
    Monster Effect Risebell loves and cares for his little sister Saambell. Every day in the afternoon he spends his time with his little sister, reading through magical tomes, opening their hearts to one another, allowing them to get along with one another.

    nePOjKf

    Destruction Magician



    Type: Spellcaster/DARK/Pendulum/Effect
    Level: 7
    Pendulum scale: 3
    Atk/Def: 2500/500

    Effect:
    Pendulum Effect Once per turn: You can target 1 Xyz Monster you control; this turn, for an Xyz Summon, you can treat it as a monster with a Level equal to its Rank.
    Monster Effect Once per turn, during either player's turn: You can target 1 LIGHT monster on the field; negate its effects, until the end of this turn.

    1lckLny

    Creation Magician



    Type: Spellcaster/LIGHT/Pendulum/Effect
    Level: 4
    Pendulum scale: 8
    Atk/Def: 500/1500

    Effect:
    Pendulum Effect Once per turn: You can target 1 Xyz Monster you control and 1 Level 5 or higher monster you control; the Rank of that Xyz Monster becomes the same as the Level of that Level 5 or higher monster, until the end of this turn. If you control more cards than your opponent, this card's Pendulum Scale becomes 4.
    Monster Effect Your opponent takes no battle damage from attacks involving this card. Once per turn: You can target 1 other monster you control; this card's ATK becomes that monster's, until the end of this turn.

    leUJG7n

    Performapal Camelose



    Type: Beast/EARTH/Pendulum/Effect
    Level: 4
    Pendulum scale: 2
    Atk/Def: 800/1800

    Effect:
    Pendulum Effect Once per turn: You can target 1 face-up monster you control; until the end of the turn, all monsters your opponent currently controls lose 800 DEF, also if that target attacks a Defense Position monster, inflict piercing battle damage to your opponent.
    Monster Effect If this card is destroyed by battle: You can make the monster that destroyed it lose 800 ATK.

    lOp3KQY

    Performapal Drumming Kong



    Type: Beast/EARTH/Pendulum/Effect
    Level: 5
    pendulum scale: 2
    Atk/Def: 1600/900

    Effect:
    Pendulum Effect Once per turn, at attack declaration, when a monster you control battles an opponent's monster: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase.
    Monster Effect If there are no monsters on the field, you can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, its Level becomes 4. Once per turn, at attack declaration, when a monster you control battles an opponent's monster: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase.

    rUkypTd

    Superheavy Samurai Torch



    Type: Machine/EARTH/Effect
    Level: 1
    Atk/Def: 500/300

    Effect:
    When an opponent’s monster declares an attack while you have no Spell/Trap Cards in your Graveyard: You can send this card from your hand to the Graveyard, then target 1 "Superheavy Samurai" monster you control; change the attack target to that monster and perform damage calculation. Once per turn, when an opponent’s monster declares an attack: You can change the attack target to this card and perform damage calculation. Cannot be destroyed by battle.

    wem0rWW

    Opera the Melodious Diva



    Type: Fairy/LIGHT/Effect
    Level: 4
    Atk/Def: 2300/1000

    Effect:
    This card cannot attack the turn it is Normal Summoned or flipped face-up. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can activate this effect; "Melodious" monsters you currently control cannot be destroyed by battle or card effects this turn.

    GgijHBe

    Tam-tam the Melodious Diva



    Type: Fairy/LIGHT/Effect
    Level: 4
    Atk/Def: 1000/2000

    Effect:
    If this card is Special Summoned while you control a "Melodious" monster: You can add 1 "Polymerization" from your Deck or Graveyard to your hand. If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can target 1 "Melodious" monster you control; it loses 500 ATK, and if it does, inflict 500 damage to your opponent.

    Y4bjLVH

    Fairy/Effect



    Type: Fairy/EARTH/Effect
    Level: 1
    Atk/Def: 100/100

    Effect:
    During your Main Phase: You can Special Summon up to 2 "Fluffal Mouse" from your Deck. This effect can only be used once while this card is face-up on the field. You cannot Special Summon monsters from your Extra Deck during the turn you activate this effect, except "Frightfur" monsters.

    wdZVN16

    D/D Pandora



    Type: Fiend/DARK/Effect
    Level: 5
    Atk/Def: 1700/2100

    Effect:
    When this card is destroyed by battle and sent to the Graveyard, or when this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard, while you control no cards: You can draw 2 cards.

    fEYpqSH

    Crystal Rose



    Type: Rock/LIGHT/Effect
    Level: 2
    Atk/Def: 500/500

    Effect:
    Once per turn: You can send 1 "Gem-Knight" or "Melodious" monster from your hand or Deck to the Graveyard, and if you do, this card's name becomes the sent monster's, until the End Phase. If this card is in your Graveyard: You can banish 1 Fusion Monster from your Graveyard; Special Summon this card in Defense Position. You can only use this effect of "Crystal Rose" once per turn.

    63yVVAP

    Raidraptor - Fuzzy Lanius



    Type: Winged Beast/DARK/Effect
    Level: 4
    Atk/Def: 500/1500

    Effect:
    If you control a "Raidraptor" monster other than "Raidraptor - Fuzzy Lanius": You can Special Summon this card from your hand. If this card is sent to the Graveyard: You can add 1 "Raidraptor - Fuzzy Lanius" from your Deck to your hand. You cannot Special Summon monsters during the turn you activate any of this card's effects, except "Raidraptor" monsters. You can only use each effect of "Raidraptor - Fuzzy Lanius" once per turn.

    3FM0LW1

    Entermage Damage Juggler



    Type: Spellcaster/LIGHT/Effect
    Level: 4
    Atk/Def: 1500/1000

    Effect:
    During either player's turn, when a card or effect that would inflict damage to you is activated: You can discard this card; negate the activation, and if you do, destroy it. During either player's Battle Phase: You can discard this card; reduce the next battle damage you would take this turn to 0. You can banish this card from your Graveyard; add 1 "Entermage" monster from your Deck to your hand, except "Entermage Damage Juggler". You can only use this effect of "Entermage Damage Juggler" once per turn.

    N7tMr6D

    Entermage Flame Eater



    Type: Spellcaster/FIRE/Effect
    Level: 4
    Atk/Def: 1200/1600

    Effect:
    During either player's turn, when a card or effect that would inflict damage to you is activated: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except "Entermage" monsters, also Special Summon this card from your hand, and if you do, you take no damage from that card or effect. If Summoned this way, banish this card when it leaves the field. If this card is Normal or Special Summoned: Inflict 500 damage to both players.

    5Guwoqa

    Entermage Hat Tricker



    Type: Spellcaster/EARTH/Effect
    Level: 4
    Atk/Def: 1100/1100

    Effect:
    If there are 2 or more monsters on the field, you can Special Summon this card (from your hand). During either player's turn, when a card or effect is activated that would inflict damage to you: You can place 1 Entermage Counter on this card (max. 3), then reduce that damage to 0. While there are 3 Entermage Counters on this card, change this card's ATK and DEF to 3300.

    N3wddJo

    Entermage Trick Clown



    Type: Spellcaster/LIGHT/Effect
    Level: 4
    Atk/Def: 1600/1200

    Effect:
    If this card is sent to the Graveyard: You can target 1 "Entermage" monster in your Graveyard; Special Summon it, but change its ATK and DEF to 0, then you take 1000 damage. You can only use this effect of "Entermage Trick Clown" once per turn.

    HiG2ik4

    Entermage Stilts Shooter



    Type: Spellcaster/EARTH/Effect
    Level: 6
    Atk/Def: 2200/0

    Effect:
    If there are no monsters on the field, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Normal Summon monsters for the rest of this turn. During either player's turn, when a card or effect is activated that would inflict damage to your opponent while there is an "Entermage" monster other than this card in your Graveyard: You can banish this card from your Graveyard; inflict 2000 damage to your opponent. You can only use this effect of "Entermage Stilts Shooter" once per turn.

    MHeN8Z4

    Red-Eyes Black Flare Dragon



    Type: Dragon/DARK/Gemini/Effect
    Level: 7
    Atk/Def: 2400/2000

    Effect:
    This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
    ● At the end of a Battle Phase, if this card attacked or was attacked: You can inflict damage to your opponent equal to this card's original ATK. You can only use this effect of "Red-Eyes Black Flare Dragon" once per turn.

    9YIKzg5

    The Black Stone of Legend



    Type: Dragon/DARK/Effect
    Level: 1
    Atk/Def: 0/0

    Effect:
    You can Tribute this card; Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck, except "Red-Eyes B. Chick". If this card is in your Graveyard: You can target 1 Level 7 or lower "Red-Eyes" monster in your Graveyard, except "Red-Eyes B. Chick"; shuffle it into the Deck, and if you do, add this card from your Graveyard to your hand. You can only use 1 "Black Stone of Legend" effect per turn, and only once that turn.

    TcYOP5q

    Black Metal Dragon



    Type: Dragon/DARK/Effect
    Level: 1
    Atk/Def: 600/600

    Effect:
    You can target 1 "Red-Eyes" monster you control, except "Red-Eyes B. Chick"; equip this monster from your hand or your side of the field to that target. It gains 600 ATK. If this card is sent from the field to the Graveyard: You can add 1 "Red-Eyes" card from your Deck to your hand, except "Red-Eyes B. Chick".

    Y68eacL

    Red-Eyes Lightning Lord - Evil Archfiend



    Type: Fiend/DARK/Gemini/Effect
    Level: 6
    Atk/Def: 2500/1200

    Effect:
    This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
    ● Once per turn: You can destroy all face-up monsters your opponent controls with DEF lower than this card's ATK.

    J6jzxqV

    Protector of the Shrine



    Type: Dragon/DARK//Effect
    Level: 4
    Atk/Def: 0/2100

    Effect:
    This card can be treated as 2 Tributes for the Tribute Summon of a Dragon-Type monster. While this card is in your hand or Graveyard, if a face-up Dragon-Type monster(s) on the field is sent to the Graveyard because of a card effect or being destroyed by battle, except "Protector of the Shrine": You can Special Summon this card, then, if that monster in the Graveyard is a Dragon-Type Normal Monster, you can add 1 Dragon-Type Normal Monster from your Graveyard to your hand. You can only use this effect of "Protector of the Shrine" once per turn.

    RdNx1Mr

    Dragoknight Luster Pendulum



    Type: Dragon/LIGHT/Pendulum/Tuner/Effect
    Level: 4
    Pendulum scale: 5
    Atk/Def: 1850/0

    Effect:
    Pendulum Effect Once per turn, if you have a card in your other Pendulum Zone: You can destroy that card, and if you do, add 1 card with the same name from your Deck to your hand.
    Monster Effect Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon, except for the Summon of a "Dragoknight" monster.

    hk46Wmf

    Igknight Magnum



    Type: Warrior/FIRE/Pendulum
    Level: 3
    Pendulum scale: 7
    Atk/Def: 0/2000

    Effect:
    Pendulum Effect If you have an "Igknight" card in your other Pendulum Zone: You can destroy all cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
    Monster Effect A fire warrior capable of swordsmanship. His cold armored exterior hides an intense hot burning heart.

    Z2NuIrx

    Igknight Eagle



    Type: Warrior/FIRE/Pendulum
    Level: 3
    Pendulum scale: 2
    Atk/Def: 1600/300

    Effect:
    Pendulum Effect If you have an "Igknight" card in your other Pendulum Zone: You can destroy all cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
    Monster Effect An impulsive and action-oriented Igknight warrior. His comrades call him "Bullet Eagle" all the while keeping a sort of distance from him.

    jt7GVC8

    Igknight Dragnov



    Type: Warrior/FIRE/Pendulum
    Level: 4
    Pendulum scale: 7
    Atk/Def: 1700/1300

    Effect:
    Pendulum Effect If you have an "Igknight" card in your other Pendulum Zone: You can destroy all cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
    Monster Effect A veteran Igknight warrior with a one-track mind who hates twisted things. Perhaps because of this, from time to time he questions his own weapon.

    p2ewYU0

    Igknight Musket



    Type: Warrior/FIRE/Pendulum
    Level: 4
    Pendulum scale: 2
    Atk/Def: 1400/1900

    Effect:
    Pendulum Effect If you have an "Igknight" card in your other Pendulum Zone: You can destroy all cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
    Monster Effect The tactician of the Igknights, known for being calm, collected and knowledgeable. In reality, it just takes a while for the blood to actually rush to his head, and he's always angry inside.

    FHLO3am

    Igknight Riot



    Type: Warrior/FIRE/Pendulum
    Level: 5
    Pendulum scale: 7
    Atk/Def: 1500/2500

    Effect:
    Pendulum Effect If you have an "Igknight" card in your other Pendulum Zone: You can destroy all cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
    Monster Effect A high level warrior of the Igknight. His dual-wield gunblades, which are capable of cutting at a wide range regardless of location, strike fear into the hearts of not only the enemies, but also his own comrades.

    J5m4i8u

    Igknight Caliber



    Type: Warrior/FIRE/Pendulum
    Level: 6
    Pendulum scale: 2
    Atk/Def: 2100/2200

    Effect:
    Pendulum Effect If you have an "Igknight" card in your other Pendulum Zone: You can destroy all cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
    Monster Effect The vigorous assault captain of the Igknights. His high vigor and spirit creating problems everywhere is a constant headache for his subordinates.

    smSJo6Y

    Igknight Avenger



    Type: Warrior/FIRE/Effect
    Level: 7
    Atk/Def: 2600/1800

    Effect:
    You can target 3 "Igknight" cards you control; destroy them, and if you do, Special Summon this card from your hand. Once per turn: You can target 1 other "Igknight" monster you control; return it to the hand, and if you do, place 1 Spell/Trap Card your opponent controls on the bottom of the Deck.

    WZVjdfF

    Igknight Stinger



    Type: tipo/atributo/Effect/kind
    Level: 8
    Atk/Def: 2800/2300

    Effect:
    You can target 3 "Igknight" cards you control; destroy them, and if you do, Special Summon this card from your hand. Once per turn: You can target 1 other "Igknight" monster you control; return it to the hand, and if you do, place 1 monster your opponent controls on the bottom of the Deck.

    0Mgxncm

    Aromage - Jasmine



    Type: Plant/LIGHT/Effect
    Level: 2
    Atk/Def: 100/1900

    Effect:
    While your LP is higher than your opponent's, during your Main Phase, you can Normal Summon 1 Plant-Type monster in addition to your Normal Summon/Set, except "Aromage - Jasmine". (You can only gain this effect once per turn.) Once per turn, if you gain LP: Draw 1 card.

    f2vUDvx

    Aromage - Cananga



    Type: Plant/EARTH/Effect
    Level: 3
    Atk/Def: 1400/1000

    Effect:
    While your LP is higher than your opponent's, all monsters your opponent controls lose 500 ATK and DEF. Once per turn, if you gain LP: Target 1 Spell/Trap Card your opponent controls; return it to the hand.

    YMsga1X

    Aromage - Rosemary



    Type: Plant/WATER/Effect
    Level: 4
    Atk/Def: 1800/700

    Effect:
    While your LP is higher than your opponent's, if a Plant-Type monster you control attacks, your opponent cannot activate monster effects until the end of the Damage Step. Once per turn, if you gain LP: Target 1 face-up monster on the field; change its battle position.

    JJOhdJE

    Aromage - Bergamot



    Type: Plant/FIRE/Effect
    Level: 6
    Atk/Def: 2400/1800

    Effect:
    While your LP is higher than your opponent's, if a Plant-Type monsters you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, if you gain LP: This card gains 1000 ATK and DEF until the end of your opponent's turn.

    bxZ1dvj

    Aroma Jar



    Type: Rock/WIND/Flip/Effect
    Level: 1
    Atk/Def: 500/400

    Effect:
    FLIP: During each player's End Phase: You gain 500 LP.
    While this flipped face-up card is on the field, it cannot be destroyed by battle.

    66dhtlG

    Infernoid Dekatron



    Type: Fiend/FIRE/Tuner/Effect
    Level: 1
    Atk/Def: 500/200

    Effect:
    If this card is Normal or Special Summoned: You can send 1 "Infernoid" monster from your Deck to the Graveyard, except "Infernoid Dekatron", and if you do, this card gains Levels equal to that monster's, its name becomes that monster's, and replace this effect with that monster's original effects.

    PZ5DOMF

    Bird of Paradise Lost



    Type: Wyrm/DARK/Tuner/Effect
    Level: 8
    Atk/Def: 2700/1500

    Effect:
    This card gains 100 ATK and DEF for each Tuner monster in your Graveyard. Once per turn: You can send 1 Tuner monster from your hand to the Graveyard, then target 1 monster your opponent controls; take control of that target, until the End Phase.

    0tJtpkp

    Magical Abductor



    Type: Spellcaster/EARTH/Pendulum/Effect
    Level: 4
    Pendulum scale: 3
    Atk/Def: 1700/1400

    Effect:
    Pendulum Effect Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. You can remove 3 Spell Counters from this card; add 1 Pendulum Monster from your Deck to your hand.
    Monster Effect Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. This card gains 100 ATK for each Spell Counter on it. Once per turn: You can remove 3 Spell Counters from this card; add 1 Level 1 Spellcaster-Type monster from your Deck to your hand.

    UiUGaQ0

    Eccentric Archfiend



    Type: Fiend/LIGHT/Pendulum/Effect
    Level: 3
    Pendulum scale: 7
    Atk/Def: 800/1000

    Effect:
    Pendulum Effect You can target 1 other Spell/Trap Card on the field; destroy both this card and that target. You can only use this effect of "Eccentric Archfiend" once per turn.
    Monster Effect You can Tribute this card, then target 1 monster on the field; destroy it. You can only use this effect of "Eccentric Archfiend" once per turn.

    MmoyUij

    Toon Cyber Dragon



    Type: Machine/LIGHT/Toon/Effect
    Level: 5
    Atk/Def: 2100/1600

    Effect:
    If the opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). This card cannot attack the turn it is Summoned. If you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly.

    jeEupWl

    Deskbot 005



    Type: Machine/EARTH/Pendulum/Effect
    Level: 5
    Pendulum scale: 10
    Atk/Def: 500/500

    Effect:
    Pendulum Effect You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.
    Monster Effect If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. This card gains 500 ATK for each face-up "Deskbot" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 "Deskbot" monster in your Graveyard; Special Summon it. You can only use this effect of "Deskbot 005" once per turn.

    zVu1y1y

    Counterattacking "C"



    Type: Insect/EARTH/Effect
    Level: 4
    Atk/Def: 1400/1400

    Effect:
    During either player's turn, when your opponent activates a Spell Card that includes an effect that would Special Summon a monster(s): You can Special Summon this card from your hand. If Summoned this way, while this card is face-up on the field, any card sent to the Graveyard is banished instead. If this card is sent from the field to the Graveyard: You can add 1 EARTH Insect-Type monster with 1500 or less ATK from your Deck to your hand, except "Counterattacking "C"".

    P2X0dZg

    D/D/D Oracle Overlord D'Arc



    Type: Fiend/DARK/Fusion/Effect
    Level: 7
    Atk/Def: 2800/2000

    Effect:
    2 "D/D" monsters
    Any effect that would inflict damage to you increases your LP by the same amount, instead.

    sAACYlK

    Gem-Knight Lady Brilliant Diamond



    Type: Rock/EARTH/Fusion/Effect
    Level: 10
    Atk/Def: 3400/2000

    Effect:
    3 "Gem-Knight" monsters
    Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon "Gem-Knight Lady Brilliant Diamond(s)" once per turn. Once per turn: You can send 1 "Gem-Knight" monster you control to the Graveyard, and if you do, Special Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, ignoring its Summoning conditions.

    bQiIql8

    Black Dragon Archfiend



    Type: Dragon/DARK/Fusion/Effect

    Level: 9
    Atk/Def: 3200/2500

    Effect:
    1 Level 6 "Archfiend" Normal Monster + 1 "Red-Eyes" Normal Monster
    If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. At the end of the Battle Phase, if this Fusion Summoned card attacked or was attacked: You can target 1 "Red-Eyes" Normal Monster in your Graveyard; inflict damage to your opponent equal to that target's original ATK, then shuffle that target into the Deck. You can only Special Summon "Black Dragon Archfiend(s)" once per turn.

    cnwPb8T

    Infernoid Tierra



    Type: Fiend/FIRE/Fusion/Effect
    Level: 11
    Atk/Def: 3400/3600

    Effect:
    "Infernoid Onuncu" + "Infernoid Lilith" + 1 or more "Infernoid" monsters
    When this card is Fusion Summoned: You can activate this effect; apply as many effects as possible, based on the number of Fusion Materials with different names used for its Fusion Summon, and resolve in sequence.
    ● 3 or more monsters: Each player sends 3 cards from their Extra Deck to the Graveyard.
    ● 5 or more monsters: Each player sends the top 3 cards of their Deck to the Graveyard.
    ● 8 or more monsters: Each player returns up to 3 of their banished cards to the Graveyard.
    ● 10 or more monsters: Each player sends their entire hand to the Graveyard.

    psEI0ZE

    Explosive Dragoknight Ignister Prominence



    Type: Dragon/FIRE/Synchro/Effect
    Level: 8
    Atk/Def: 2850/0

    Effect:
    1 Tuner + 1 or more non-Tuner Pendulum Monsters
    Once per turn: You can target 1 Pendulum Monster on the field or 1 card in either player's Pendulum Zone; destroy it, and if you do, shuffle 1 card on the field into the Deck. Once per turn: You can Special Summon 1 "Dragoknight" monster from your Deck in Defense Position, but it cannot be used as a Synchro Material.

    TYa4Cyu

    Odd-Eyes Rebellion Dragon



    Type: Dragon/DARK/Xyz/Pendulum/Effect
    Rank: 7
    Pendulum scale: 4
    Atk/Def: 3000/2500

    Effect:
    Pendulum Effect Once per turn, if you do not have a card in your other Pendulum Zone: You can choose 1 Pendulum Monster in your Deck and place it in that Pendulum Zone.
    Monster Effect 2 Level 7 Dragon-Type monsters
    If you can Pendulum Summon Level 7 monsters, you can Pendulum Summon this face-up card from your Extra Deck. If this card is Xyz Summoned by using an Xyz Monster as any of its Materials: This card can make up to 3 attacks during each Battle Phase this turn, also destroy as many Level 7 or lower monsters your opponent controls as possible, and if you do, inflict 1000 damage to your opponent for each monster destroyed by this effect. If this card in the Monster Zone is destroyed by battle or card effect: You can destroy all cards in your Pendulum Zones, and if you do, place this card in your Pendulum Zone.

    0PhJzyZ

    D/D/D Sniper Overlord Tell



    Type: Fiend/DARK/Xyz/Effect
    Rank: 5
    Atk/Def: 2300/2000

    Effect:
    2 Level 5 monsters
    You can also Xyz Summon this card by using a Rank 4 "D/D/D" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn, during either player's turn, if you have taken effect damage this turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 1000 ATK and DEF, and if it does, inflict 1000 damage to your opponent. If this card is sent from the field to the Graveyard: You can send 1 "D/D" or "Covenant" card from your Deck to the Graveyard.

    ntDVvSv

    Entermage Trapeze Magician



    Type: Spellcaster/LIGHT/Xyz/Effect
    Rank: 4
    Atk/Def: 2500/2000

    Effect:
    2 Level 4 Spellcaster-Type monsters
    You take no damage lower than or equal to this card's ATK. Once per turn, during either player's Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 other face-up Attack Position monster on the field; it can make a second attack during each Battle Phase this turn, but destroy it at the end of the Battle Phase. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Entermage" monster from your Deck.

    DGVRQDu

    Red-Eyes Flare Metal Dragon



    Type: Dragon/DARK/Xyz/Effect
    Rank: 7
    Atk/Def: 2800/2400

    Effect:
    2 Level 7 monsters
    This card cannot be destroyed by card effects while it has Xyz Material. Each time your opponent activates a card or effect while this card has Xyz Material, inflict 500 damage to your opponent when that card or effect resolves. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your Graveyard; Special Summon it.

    b9JonfC

    Pianissimo



    Type: Spell Card/Quick-play

    Effect:
    Target 1 face-up monster you control; this turn, its original ATK becomes 100, also it cannot be destroyed by battle or card effects.

    SvGJXW2

    Brilliant Fusion



    Type: Spell Card/Continuous

    Effect:
    When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Materials, but change its ATK and DEF to 0. When this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell Card; the monster Special Summoned by this effect gains ATK and DEF equal to its original ATK and DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn.

    QS160Ei

    Rank-Up-Magic Raptor's Forc



    Type: Spell Card/Quick-Play

    Effect:
    If a "Raidraptor" Xyz Monster(s) under your control was destroyed and sent to the Graveyard this turn: Target 1 "Raidraptor" Xyz Monster in your Graveyard; Special Summon that target, then Special Summon from your Extra Deck, 1 "Raidraptor" Xyz Monster that is 1 Rank higher than that target, using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.)

    8SKDute

    Barrier Bubble



    Type: Spell Card/Continuous

    Effect:
    Each turn, the first time each "Performapal" and "Entermage" monster you control would be destroyed by battle or card effect, it is not destroyed. You take no battle damage from attacks involving a "Performapal" or "Entermage" monster you control.

    mUnSA3V

    Red-Eyes Fusion



    Type: Spell Card

    Effect:
    Fusion Summon 1 Fusion Monster from your Extra Deck that lists a "Red-Eyes" monster as a Fusion Material, using monsters from your hand, Deck, or your side of the field as Fusion Materials, but its name becomes "Red-Eyes B. Dragon" while it is face-up on the field. You cannot Normal or Special Summon monsters except by this card's effect, during the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.

    f2Lv9X0

    Card of Red Jewel



    Type: Spell Card

    Effect:
    Send 1 Level 7 "Red-Eyes" monster from your hand to the Graveyard; draw 2 cards, then you can send 1 Level 7 "Red-Eyes" monster from your Deck to the Graveyard. You can only activate 1 "Card of Red Jewel" per turn.

    PZTKjX9

    Ignition Phoenix



    Type: Spell Card/Field

    Effect:
    "Igknight" monsters on the field gain 300 ATK and DEF. Once per turn: You can target 1 "Igknight" card you control; destroy it, and if you do, add 1 "Igknight" card from your Deck to your hand.

    s2q8nqk

    Aroma Garden



    Type: Spell Card/Field

    Effect:
    Once per turn, if you control an "Aroma" monster: You can gain 500 LP, also all monsters you control will gain 500 ATK and DEF until the end of your opponent's next turn. If an "Aroma" monster(s) you control is destroyed by battle or card effect and sent to the Graveyard: Gain 1000 LP.

    W11H0Yc

    Void Dream



    Type: Spell Card/Continuous

    Effect:
    All "Infernoid" monsters you control with an original Level of 2 or higher become Level 1, also any battle damage they inflict to your opponent is halved. You can send this face-up card from the field to the Graveyard; Fusion Summon 1 "Infernoid" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If your opponent controls a monster(s) that was Special Summoned from the Extra Deck while you do not, you can also use up to 6 monsters in your Deck as Fusion Materials.

    vLBW3ly

    Lone Reinforcement



    Type: Spell Card

    Effect:
    Target 1 face-up monster on the field; it gains 1500 ATK until the end of this turn.

    DpxL3Gs

    Wrongful Arrest



    Type: Spell Card/Quick-Play

    Effect:
    Until the end of your next turn, neither player can add cards from their Deck to their hand except by drawing them.

    9lph7Ol

    Swaying Gaze



    Type: Spell Card/Quick-Play

    Effect:
    Destroy all cards in the Pendulum Zones, then apply these effects and resolve in sequence, depending on the number of cards destroyed.
    ● 1 or more: Inflict 500 damage to your opponent.
    ● 2 or more: Add 1 Pendulum Monster from your Deck to your hand.
    ● 3 or more: Banish 1 card on the field.
    ● 4: Add 1 "Swaying Gaze" from your Deck to your hand.

    s13EuGB

    Chicken Race



    Type: Spell Card/Field

    Effect:
    The player with lesser LP takes no damage. Once per turn, during either player's Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects. Cards and effects cannot be activated in response to this effect's activation.
    ● Draw 1 card.
    ● Destroy this card.
    ● Your opponent gains 1000 LP.

    MSRG6gj

    Brilliant Spark



    Type: Trap Card

    Effect:
    If a "Gem-Knight" monster(s) you control is destroyed by battle with an opponent's attacking monster or by an opponent's card effect: Target 1 of those monsters; inflict damage to your opponent equal to that monster's original ATK. If this card is in your Graveyard: You can send 1 "Gem-Knight" card from your hand to the Graveyard; add this card to your hand. You can only activate 1 "Brilliant Spark" per turn.

    rVh2LZS

    Raidraptor - Return



    Type: Trap Card

    Effect:
    If a "Raidraptor" monster you control is destroyed by battle: Target 1 "Raidraptor" monster in your Graveyard; add that target to your hand. If a "Raidraptor" monster(s) you control is destroyed by a card effect: You can banish this card from your Graveyard; add 1 "Raidraptor" card from your Deck to your hand. You can only use this effect of "Raidraptor – Return" once per turn.

    rEYIXcT

    Raptor's Gust



    Type: Trap Card/Counter

    Effect:
    When a Spell/Trap Card is activated while you control a "Raidraptor" card: Negate that activation, and if you do, destroy it.

    nTAV1da

    Trick Box



    Type: Trap Card

    Effect:
    If an "Entermage" monster(s) you control is destroyed by battle or card effect and sent to the Graveyard: Target 1 monster your opponent controls; take control of it until the End Phase, then Special Summon 1 "Entermage" monster from your Graveyard to your opponent's side of the field, but control of it returns to the owner during the End Phase.

    eGFupKv

    Return of Red-Eyes



    Type: Trap Card/Continuous

    Effect:
    If you control a "Red-Eyes" monster, except "Red-Eyes B. Chick": You can target 1 Normal Monster in your Graveyard; Special Summon it. If this card is destroyed by an opponent's card effect and sent to the Graveyard: You can target 1 "Red-Eyes" monster in your Graveyard, except "Red-Eyes B. Chick"; Special Summon it. You can only use each effect of "Return of Red-Eyes" once per turn.

    kAmex8m

    Igknight Burst



    Type: Trap Card/Continuous

    Effect:
    Once per turn, during your Main Phase: You can destroy up to 3 other "Igknight" cards you control, then return a number of cards your opponent controls to the hand equal to the number of cards destroyed by this effect. If this card is sent to the Graveyard: You can add 1 face-up "Igknight" Pendulum Monster from your Extra Deck to your hand.

    AGWaaEJ

    Moist Wind



    Type: Trap Card/Continuous

    Effect:
    You can pay 1000 LP; add 1 "Aroma" monster from your Deck to your hand. If your LP is less than your opponent's: You can gain 500 LP. You can only use each effect of "Moist Wind" once per turn.

    jZ4JPZm

    Dry Wind



    Type: Trap Card/Continuous

    Effect:
    If you gain LP: Target 1 face-up monster your opponent controls; destroy it. If you control an "Aroma" monster, and your LP is at least 3000 higher than your opponent's: You can pay LP equal to the difference; destroy face-up monsters your opponent controls whose total ATK are less than or equal to the amount of LP paid. You can only use each effect of "Dry Wind" once per turn.

    6zN1Jo1

    Air Force



    Type: Trap Card

    Effect:
    When an opponent's monster declares an attack: Return all Attack Position monsters your opponent controls to the hand.

    GiantWeaselExplosion-CORE-JP-C

    Giant Weasel Explosion



    Type: Trap Card

    Effect:
    If the total ATK of all monsters your opponent controls is higher than your LP: Your opponent shuffles face-up monsters they control into the Deck until the total ATK of all face-up monsters they control is less than or equal to your LP.

    Ft5nfsh

    Scales of Judgment



    Type: Trap Card

    Effect:
    If your opponent's cards on the field outnumber the total number of cards in your hand and field: Draw cards equal to the difference. You can only activate 1 "Scales of Judgment" per turn.

    nzyK1fp

    Extra Buck



    Type: Trap Card/Continuous

    Effect:
    Each time a card(s) is added to your Extra Deck, place 1 Spell Counter on this card (max. 3). You can send this card with 3 Spell Counters to the Graveyard; draw 2 cards.

    etbFT4a

    Side Effect?



    Type: Trap Card

    Effect:
    Your opponent draws up to 3 cards, then you gain 2000 LP for each card drawn.

    MtEtlTZ

    Planetter, the Dwarf Star Dragon (Esclusive OCG)



    Type: Dragon/LIGHT/Effect
    Level: 4
    Atk/Def: 1700/1400

    Effect:
    During the End Phase, if this card was Normal Summoned this turn: You can add 1 Level 7 LIGHT or DARK monster from your Deck to your hand.

    gZxAb7w

    Wicked God Ark Makina (Esclusive OCG)



    Type: Fiend/DARK/Effect
    Level: 4
    Atk/Def: 100/2100

    Effect:
    When this card inflicts battle damage to your opponent: You can Special Summon 1 Normal Monster from your hand or Graveyard.

    uZnC8Zb

    Minerva, Lightsworn Saint (Esclusive OCG)



    Type: Fairy/LIGHT/Xyz/Effect
    Rank: 4
    Atk/Def: 2000/800

    Effect:
    2 Level 4 monsters
    You can detach 1 Xyz Material from this card; send the top 3 cards of your Deck to the Graveyard, and if you do, draw 1 card for each "Lightsworn" card sent to the Graveyard. If this card is destroyed by battle, or if this card in your possession is destroyed by an opponent's card effect: You can send the top 3 cards of your Deck to the Graveyard, and if you do, you can destroy cards on the field, up to the number of "Lightsworn" cards sent to the Graveyard. You can only use each effect of "Minerva, Lightsworn Saint" once per turn.

    QPyD7T2

    Judgment of the Lightsworn (Esclusive OCG)



    Type: Trap Card

    Effect:
    When this card is activated: Place this card on top of your Deck. If this card is sent to the Graveyard by the effect of a "Lightsworn" monster: You can add 1 "Judgment Dragon" from your Deck to your hand.

    iIevSDF

    Geargianchor (Esclusive OCG)



    Type: Machine/EARTH/Effect
    Level: 4
    Atk/Def: 1800/500

    Effect:
    Once per turn: You can change this card to face-down Defense Position. If this card is flipped face-up: You can destroy any number of monsters on the field, up to the number of other "Geargia" monsters you control.

    mjLHQfx

    Geargia Change (Esclusive OCG)



    Type: Spell Card/Quick-Play

    Effect:
    Target 2 or more "Geargiano" monsters with different names in your Graveyard; Special Summon them. Immediately after this card resolves, Xyz Summon 1 Xyz Monster using those monsters only. You can only activate 1 "Geargia Change" per turn.

    DragodeustheEmpoweredWarrior-CORE-JP-C

    Dragodeus, the Empowered Warrior (Esclusive OCG)



    Type: Warrior/LIGHT/Pendulum/Effect
    Level: 4
    Pendulum scale: 2
    Atk/Def: 1500/1500

    Effect:
    Pendulum Effect At the start of the Damage Step, if a monster you control battles a face-up monster your opponent controls: You can discard 1 card; halve the ATK and DEF of that opponent's monster.
    Monster Effect When this card in your Monster Zone is destroyed by battle with an opponent's attacking monster or by an opponent's card effect: You can activate this effect; during this turn's End Phase, add 1 Warrior or Spellcaster-Type monster with 2000 or less ATK from your Deck to your hand, except "Dragodeus, the Empowered Warrior".

    zSXHICt

    Dragonox, the Empowered Warrior (Esclusive OCG)



    Type: tipo/atributo/Effect/kind
    Level: 4
    Pendulum scale: 7
    Atk/Def: 1500/1500

    Effect:
    Pendulum Effect When an opponent's monster declares an attack: You can destroy this card, and if you do, end the Battle Phase.
    Monster Effect Once per turn: You can discard 1 card, then target 1 Warrior or Spellcaster-Type monster with 2000 or less ATK in your Graveyard; Special Summon it in face-down Defense Position.

    SFS9oCr

    Aether, the Wicked Empowering Dragon (Esclusive OCG)



    Type: Dragon/DARK/Pendulum/Effect
    Level: 6
    Pendulum scale: 4
    Atk/Def: 2300/1600

    Effect:
    Pendulum Effect Once per turn: You can banish 1 "Empowered Warrior" monster from your Graveyard, then target 1 card on the field; destroy it.
    Monster Effect When this card is Normal or Special Summoned: You can target 1 monster on the field; banish that target.

    ELkmLA8

    Empowering Armory (Esclusive OCG)



    Type: Spell Card/Field

    Effect:
    Dragon-Type, Warrior-Type and Spellcaster-Type monsters you control gain 300 ATK. Once per turn: You can discard 1 card; Special Summon 1 "Empowered Warrior" monster from your Deck. Once per turn: You can banish 4 Warrior-Type and/or Spellcaster-Type monsters from your Graveyard; add 1 "Aether" monster from your Deck to your hand.



    Edited by Dippy92 - 24/4/2015, 09:24
     
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  2. ~Ultimate~
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    User deleted


    vedo una cosa sola..... RED-EYES :wub:
     
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    Bellissimo il Red-Eyes e soprattutto il pseudo- Summoned Skull :wub: :wub: :wub: :wub:
     
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    Potrebbe essere un'altra espansione interessante.
     
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    Stone e Fusion sono forti xD
     
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    Già... Forse vedremo Red Eyes nel meta.
     
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    mmm la red-eyes fusion sembra forte ma neanche tanto, guarda i materiali che chiede il mostro fusione, non si possono usare i gemini dal deck come materiale...
     
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    Quando ci sarà il REBD (Red Eyes Black Dragon), vorrò vedere BEWD vs REBD <3
     
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    Avevo letto i materiali ma si riuscirà a giocare anche con i gialloni.
     
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    Io sono pronto a scommettere che faranno un mistone fra i due mazzi :sisi:
    Per ora sempre un'espansione molto bella
     
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  11. tancredi2000
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    Raid raptors gust è forte, la fusione del red eyes è OP spero che vedremo REBD nel meta

    Inviato tramite ForumFree Mobile

     
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  12. ~Ultimate~
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    non lo penso possibile, si presumeva pure bewd nel meta quando uscì lo spoiler della maiden ma è rimasto 4funazzo così fara pure red-eyes però sarà divertente penso che ci farò un pensierino adoro i mazzi vecchi che tornano giocabili :wub:
     
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    Ma la maiden si vedeva che faceva schifo... BEWD è stato nel meta come supporto del Dragon Ruler.
     
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    Red-Eyes Fusion: OP :fumo:

    Infernoid Tierra: fa anche il caffè ? :gratt:


    Black Stone of the Legend: la aspettavo da una vita :occhioni:
    tutti pronti per il Four Colour-Eyes Black and White Dragon Ruler of the Mythic Elements Deck ? :asd:

    :minato: oppa Minato style :minato:


    Edited by Ghoul~ - 17/2/2015, 23:30
     
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    Io spero che faccia un deck a se e non si mischi con i Ruler.
     
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254 replies since 17/2/2015, 20:05   5308 views
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